pub struct UpdateLocationFsxWindowsFluentBuilder { /* private fields */ }
Expand description
Fluent builder constructing a request to UpdateLocationFsxWindows
.
Modifies the following configuration parameters of the Amazon FSx for Windows File Server transfer location that you're using with DataSync.
For more information, see Configuring DataSync transfers with FSx for Windows File Server.
Implementations§
Source§impl UpdateLocationFsxWindowsFluentBuilder
impl UpdateLocationFsxWindowsFluentBuilder
Sourcepub fn as_input(&self) -> &UpdateLocationFsxWindowsInputBuilder
pub fn as_input(&self) -> &UpdateLocationFsxWindowsInputBuilder
Access the UpdateLocationFsxWindows as a reference.
Sourcepub async fn send(
self,
) -> Result<UpdateLocationFsxWindowsOutput, SdkError<UpdateLocationFsxWindowsError, HttpResponse>>
pub async fn send( self, ) -> Result<UpdateLocationFsxWindowsOutput, SdkError<UpdateLocationFsxWindowsError, HttpResponse>>
Sends the request and returns the response.
If an error occurs, an SdkError
will be returned with additional details that
can be matched against.
By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.
Sourcepub fn customize(
self,
) -> CustomizableOperation<UpdateLocationFsxWindowsOutput, UpdateLocationFsxWindowsError, Self>
pub fn customize( self, ) -> CustomizableOperation<UpdateLocationFsxWindowsOutput, UpdateLocationFsxWindowsError, Self>
Consumes this builder, creating a customizable operation that can be modified before being sent.
Sourcepub fn location_arn(self, input: impl Into<String>) -> Self
pub fn location_arn(self, input: impl Into<String>) -> Self
Specifies the ARN of the FSx for Windows File Server transfer location that you're updating.
Sourcepub fn set_location_arn(self, input: Option<String>) -> Self
pub fn set_location_arn(self, input: Option<String>) -> Self
Specifies the ARN of the FSx for Windows File Server transfer location that you're updating.
Sourcepub fn get_location_arn(&self) -> &Option<String>
pub fn get_location_arn(&self) -> &Option<String>
Specifies the ARN of the FSx for Windows File Server transfer location that you're updating.
Sourcepub fn subdirectory(self, input: impl Into<String>) -> Self
pub fn subdirectory(self, input: impl Into<String>) -> Self
Specifies a mount path for your file system using forward slashes. DataSync uses this subdirectory to read or write data (depending on whether the file system is a source or destination location).
Sourcepub fn set_subdirectory(self, input: Option<String>) -> Self
pub fn set_subdirectory(self, input: Option<String>) -> Self
Specifies a mount path for your file system using forward slashes. DataSync uses this subdirectory to read or write data (depending on whether the file system is a source or destination location).
Sourcepub fn get_subdirectory(&self) -> &Option<String>
pub fn get_subdirectory(&self) -> &Option<String>
Specifies a mount path for your file system using forward slashes. DataSync uses this subdirectory to read or write data (depending on whether the file system is a source or destination location).
Sourcepub fn domain(self, input: impl Into<String>) -> Self
pub fn domain(self, input: impl Into<String>) -> Self
Specifies the name of the Windows domain that your FSx for Windows File Server file system belongs to.
If you have multiple Active Directory domains in your environment, configuring this parameter makes sure that DataSync connects to the right file system.
Sourcepub fn set_domain(self, input: Option<String>) -> Self
pub fn set_domain(self, input: Option<String>) -> Self
Specifies the name of the Windows domain that your FSx for Windows File Server file system belongs to.
If you have multiple Active Directory domains in your environment, configuring this parameter makes sure that DataSync connects to the right file system.
Sourcepub fn get_domain(&self) -> &Option<String>
pub fn get_domain(&self) -> &Option<String>
Specifies the name of the Windows domain that your FSx for Windows File Server file system belongs to.
If you have multiple Active Directory domains in your environment, configuring this parameter makes sure that DataSync connects to the right file system.
Sourcepub fn user(self, input: impl Into<String>) -> Self
pub fn user(self, input: impl Into<String>) -> Self
Specifies the user with the permissions to mount and access the files, folders, and file metadata in your FSx for Windows File Server file system.
For information about choosing a user with the right level of access for your transfer, see required permissions for FSx for Windows File Server locations.
Sourcepub fn set_user(self, input: Option<String>) -> Self
pub fn set_user(self, input: Option<String>) -> Self
Specifies the user with the permissions to mount and access the files, folders, and file metadata in your FSx for Windows File Server file system.
For information about choosing a user with the right level of access for your transfer, see required permissions for FSx for Windows File Server locations.
Sourcepub fn get_user(&self) -> &Option<String>
pub fn get_user(&self) -> &Option<String>
Specifies the user with the permissions to mount and access the files, folders, and file metadata in your FSx for Windows File Server file system.
For information about choosing a user with the right level of access for your transfer, see required permissions for FSx for Windows File Server locations.
Sourcepub fn password(self, input: impl Into<String>) -> Self
pub fn password(self, input: impl Into<String>) -> Self
Specifies the password of the user with the permissions to mount and access the files, folders, and file metadata in your FSx for Windows File Server file system.
Sourcepub fn set_password(self, input: Option<String>) -> Self
pub fn set_password(self, input: Option<String>) -> Self
Specifies the password of the user with the permissions to mount and access the files, folders, and file metadata in your FSx for Windows File Server file system.
Sourcepub fn get_password(&self) -> &Option<String>
pub fn get_password(&self) -> &Option<String>
Specifies the password of the user with the permissions to mount and access the files, folders, and file metadata in your FSx for Windows File Server file system.
Trait Implementations§
Source§impl Clone for UpdateLocationFsxWindowsFluentBuilder
impl Clone for UpdateLocationFsxWindowsFluentBuilder
Source§fn clone(&self) -> UpdateLocationFsxWindowsFluentBuilder
fn clone(&self) -> UpdateLocationFsxWindowsFluentBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for UpdateLocationFsxWindowsFluentBuilder
impl !RefUnwindSafe for UpdateLocationFsxWindowsFluentBuilder
impl Send for UpdateLocationFsxWindowsFluentBuilder
impl Sync for UpdateLocationFsxWindowsFluentBuilder
impl Unpin for UpdateLocationFsxWindowsFluentBuilder
impl !UnwindSafe for UpdateLocationFsxWindowsFluentBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);