#[non_exhaustive]pub struct GetEnvironmentBlueprintConfigurationOutput {
pub domain_id: String,
pub environment_blueprint_id: String,
pub provisioning_role_arn: Option<String>,
pub environment_role_permission_boundary: Option<String>,
pub manage_access_role_arn: Option<String>,
pub enabled_regions: Option<Vec<String>>,
pub regional_parameters: Option<HashMap<String, HashMap<String, String>>>,
pub created_at: Option<DateTime>,
pub updated_at: Option<DateTime>,
pub provisioning_configurations: Option<Vec<ProvisioningConfiguration>>,
/* private fields */
}
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.domain_id: String
The ID of the Amazon DataZone domain where this blueprint exists.
environment_blueprint_id: String
The ID of the blueprint.
provisioning_role_arn: Option<String>
The ARN of the provisioning role with which this blueprint is created.
environment_role_permission_boundary: Option<String>
The environment role permissions boundary.
manage_access_role_arn: Option<String>
The ARN of the manage access role with which this blueprint is created.
enabled_regions: Option<Vec<String>>
The Amazon Web Services regions in which this blueprint is enabled.
regional_parameters: Option<HashMap<String, HashMap<String, String>>>
The regional parameters of the blueprint.
created_at: Option<DateTime>
The timestamp of when this blueprint was created.
updated_at: Option<DateTime>
The timestamp of when this blueprint was upated.
provisioning_configurations: Option<Vec<ProvisioningConfiguration>>
The provisioning configuration of a blueprint.
Implementations§
Source§impl GetEnvironmentBlueprintConfigurationOutput
impl GetEnvironmentBlueprintConfigurationOutput
Sourcepub fn domain_id(&self) -> &str
pub fn domain_id(&self) -> &str
The ID of the Amazon DataZone domain where this blueprint exists.
Sourcepub fn environment_blueprint_id(&self) -> &str
pub fn environment_blueprint_id(&self) -> &str
The ID of the blueprint.
Sourcepub fn provisioning_role_arn(&self) -> Option<&str>
pub fn provisioning_role_arn(&self) -> Option<&str>
The ARN of the provisioning role with which this blueprint is created.
Sourcepub fn environment_role_permission_boundary(&self) -> Option<&str>
pub fn environment_role_permission_boundary(&self) -> Option<&str>
The environment role permissions boundary.
Sourcepub fn manage_access_role_arn(&self) -> Option<&str>
pub fn manage_access_role_arn(&self) -> Option<&str>
The ARN of the manage access role with which this blueprint is created.
Sourcepub fn enabled_regions(&self) -> &[String]
pub fn enabled_regions(&self) -> &[String]
The Amazon Web Services regions in which this blueprint is enabled.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .enabled_regions.is_none()
.
Sourcepub fn regional_parameters(
&self,
) -> Option<&HashMap<String, HashMap<String, String>>>
pub fn regional_parameters( &self, ) -> Option<&HashMap<String, HashMap<String, String>>>
The regional parameters of the blueprint.
Sourcepub fn created_at(&self) -> Option<&DateTime>
pub fn created_at(&self) -> Option<&DateTime>
The timestamp of when this blueprint was created.
Sourcepub fn updated_at(&self) -> Option<&DateTime>
pub fn updated_at(&self) -> Option<&DateTime>
The timestamp of when this blueprint was upated.
Sourcepub fn provisioning_configurations(&self) -> &[ProvisioningConfiguration]
pub fn provisioning_configurations(&self) -> &[ProvisioningConfiguration]
The provisioning configuration of a blueprint.
If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .provisioning_configurations.is_none()
.
Source§impl GetEnvironmentBlueprintConfigurationOutput
impl GetEnvironmentBlueprintConfigurationOutput
Sourcepub fn builder() -> GetEnvironmentBlueprintConfigurationOutputBuilder
pub fn builder() -> GetEnvironmentBlueprintConfigurationOutputBuilder
Creates a new builder-style object to manufacture GetEnvironmentBlueprintConfigurationOutput
.
Trait Implementations§
Source§impl Clone for GetEnvironmentBlueprintConfigurationOutput
impl Clone for GetEnvironmentBlueprintConfigurationOutput
Source§fn clone(&self) -> GetEnvironmentBlueprintConfigurationOutput
fn clone(&self) -> GetEnvironmentBlueprintConfigurationOutput
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl PartialEq for GetEnvironmentBlueprintConfigurationOutput
impl PartialEq for GetEnvironmentBlueprintConfigurationOutput
Source§fn eq(&self, other: &GetEnvironmentBlueprintConfigurationOutput) -> bool
fn eq(&self, other: &GetEnvironmentBlueprintConfigurationOutput) -> bool
self
and other
values to be equal, and is used by ==
.Source§impl RequestId for GetEnvironmentBlueprintConfigurationOutput
impl RequestId for GetEnvironmentBlueprintConfigurationOutput
Source§fn request_id(&self) -> Option<&str>
fn request_id(&self) -> Option<&str>
None
if the service could not be reached.impl StructuralPartialEq for GetEnvironmentBlueprintConfigurationOutput
Auto Trait Implementations§
impl Freeze for GetEnvironmentBlueprintConfigurationOutput
impl RefUnwindSafe for GetEnvironmentBlueprintConfigurationOutput
impl Send for GetEnvironmentBlueprintConfigurationOutput
impl Sync for GetEnvironmentBlueprintConfigurationOutput
impl Unpin for GetEnvironmentBlueprintConfigurationOutput
impl UnwindSafe for GetEnvironmentBlueprintConfigurationOutput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);