aws_sdk_deadline::operation::create_fleet

Struct CreateFleetInput

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#[non_exhaustive]
pub struct CreateFleetInput { pub client_token: Option<String>, pub farm_id: Option<String>, pub display_name: Option<String>, pub description: Option<String>, pub role_arn: Option<String>, pub min_worker_count: Option<i32>, pub max_worker_count: Option<i32>, pub configuration: Option<FleetConfiguration>, pub tags: Option<HashMap<String, String>>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§client_token: Option<String>

The unique token which the server uses to recognize retries of the same request.

§farm_id: Option<String>

The farm ID of the farm to connect to the fleet.

§display_name: Option<String>

The display name of the fleet.

This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.

§description: Option<String>

The description of the fleet.

This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.

§role_arn: Option<String>

The IAM role ARN for the role that the fleet's workers will use.

§min_worker_count: Option<i32>

The minimum number of workers for the fleet.

§max_worker_count: Option<i32>

The maximum number of workers for the fleet.

§configuration: Option<FleetConfiguration>

The configuration settings for the fleet. Customer managed fleets are self-managed. Service managed Amazon EC2 fleets are managed by Deadline Cloud.

§tags: Option<HashMap<String, String>>

Each tag consists of a tag key and a tag value. Tag keys and values are both required, but tag values can be empty strings.

Implementations§

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impl CreateFleetInput

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pub fn client_token(&self) -> Option<&str>

The unique token which the server uses to recognize retries of the same request.

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pub fn farm_id(&self) -> Option<&str>

The farm ID of the farm to connect to the fleet.

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pub fn display_name(&self) -> Option<&str>

The display name of the fleet.

This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.

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pub fn description(&self) -> Option<&str>

The description of the fleet.

This field can store any content. Escape or encode this content before displaying it on a webpage or any other system that might interpret the content of this field.

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pub fn role_arn(&self) -> Option<&str>

The IAM role ARN for the role that the fleet's workers will use.

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pub fn min_worker_count(&self) -> Option<i32>

The minimum number of workers for the fleet.

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pub fn max_worker_count(&self) -> Option<i32>

The maximum number of workers for the fleet.

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pub fn configuration(&self) -> Option<&FleetConfiguration>

The configuration settings for the fleet. Customer managed fleets are self-managed. Service managed Amazon EC2 fleets are managed by Deadline Cloud.

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pub fn tags(&self) -> Option<&HashMap<String, String>>

Each tag consists of a tag key and a tag value. Tag keys and values are both required, but tag values can be empty strings.

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impl CreateFleetInput

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pub fn builder() -> CreateFleetInputBuilder

Creates a new builder-style object to manufacture CreateFleetInput.

Trait Implementations§

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impl Clone for CreateFleetInput

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fn clone(&self) -> CreateFleetInput

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CreateFleetInput

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for CreateFleetInput

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fn eq(&self, other: &CreateFleetInput) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CreateFleetInput

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