#[non_exhaustive]pub struct CreateVpceConfigurationInputBuilder { /* private fields */ }
Expand description
A builder for CreateVpceConfigurationInput
.
Implementations§
Source§impl CreateVpceConfigurationInputBuilder
impl CreateVpceConfigurationInputBuilder
Sourcepub fn vpce_configuration_name(self, input: impl Into<String>) -> Self
pub fn vpce_configuration_name(self, input: impl Into<String>) -> Self
The friendly name you give to your VPC endpoint configuration, to manage your configurations more easily.
This field is required.Sourcepub fn set_vpce_configuration_name(self, input: Option<String>) -> Self
pub fn set_vpce_configuration_name(self, input: Option<String>) -> Self
The friendly name you give to your VPC endpoint configuration, to manage your configurations more easily.
Sourcepub fn get_vpce_configuration_name(&self) -> &Option<String>
pub fn get_vpce_configuration_name(&self) -> &Option<String>
The friendly name you give to your VPC endpoint configuration, to manage your configurations more easily.
Sourcepub fn vpce_service_name(self, input: impl Into<String>) -> Self
pub fn vpce_service_name(self, input: impl Into<String>) -> Self
The name of the VPC endpoint service running in your AWS account that you want Device Farm to test.
This field is required.Sourcepub fn set_vpce_service_name(self, input: Option<String>) -> Self
pub fn set_vpce_service_name(self, input: Option<String>) -> Self
The name of the VPC endpoint service running in your AWS account that you want Device Farm to test.
Sourcepub fn get_vpce_service_name(&self) -> &Option<String>
pub fn get_vpce_service_name(&self) -> &Option<String>
The name of the VPC endpoint service running in your AWS account that you want Device Farm to test.
Sourcepub fn service_dns_name(self, input: impl Into<String>) -> Self
pub fn service_dns_name(self, input: impl Into<String>) -> Self
The DNS name of the service running in your VPC that you want Device Farm to test.
This field is required.Sourcepub fn set_service_dns_name(self, input: Option<String>) -> Self
pub fn set_service_dns_name(self, input: Option<String>) -> Self
The DNS name of the service running in your VPC that you want Device Farm to test.
Sourcepub fn get_service_dns_name(&self) -> &Option<String>
pub fn get_service_dns_name(&self) -> &Option<String>
The DNS name of the service running in your VPC that you want Device Farm to test.
Sourcepub fn vpce_configuration_description(self, input: impl Into<String>) -> Self
pub fn vpce_configuration_description(self, input: impl Into<String>) -> Self
An optional description that provides details about your VPC endpoint configuration.
Sourcepub fn set_vpce_configuration_description(self, input: Option<String>) -> Self
pub fn set_vpce_configuration_description(self, input: Option<String>) -> Self
An optional description that provides details about your VPC endpoint configuration.
Sourcepub fn get_vpce_configuration_description(&self) -> &Option<String>
pub fn get_vpce_configuration_description(&self) -> &Option<String>
An optional description that provides details about your VPC endpoint configuration.
Sourcepub fn build(self) -> Result<CreateVpceConfigurationInput, BuildError>
pub fn build(self) -> Result<CreateVpceConfigurationInput, BuildError>
Consumes the builder and constructs a CreateVpceConfigurationInput
.
Source§impl CreateVpceConfigurationInputBuilder
impl CreateVpceConfigurationInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<CreateVpceConfigurationOutput, SdkError<CreateVPCEConfigurationError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<CreateVpceConfigurationOutput, SdkError<CreateVPCEConfigurationError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for CreateVpceConfigurationInputBuilder
impl Clone for CreateVpceConfigurationInputBuilder
Source§fn clone(&self) -> CreateVpceConfigurationInputBuilder
fn clone(&self) -> CreateVpceConfigurationInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for CreateVpceConfigurationInputBuilder
impl Default for CreateVpceConfigurationInputBuilder
Source§fn default() -> CreateVpceConfigurationInputBuilder
fn default() -> CreateVpceConfigurationInputBuilder
Source§impl PartialEq for CreateVpceConfigurationInputBuilder
impl PartialEq for CreateVpceConfigurationInputBuilder
Source§fn eq(&self, other: &CreateVpceConfigurationInputBuilder) -> bool
fn eq(&self, other: &CreateVpceConfigurationInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for CreateVpceConfigurationInputBuilder
Auto Trait Implementations§
impl Freeze for CreateVpceConfigurationInputBuilder
impl RefUnwindSafe for CreateVpceConfigurationInputBuilder
impl Send for CreateVpceConfigurationInputBuilder
impl Sync for CreateVpceConfigurationInputBuilder
impl Unpin for CreateVpceConfigurationInputBuilder
impl UnwindSafe for CreateVpceConfigurationInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);