#[non_exhaustive]pub struct Rule {
pub attribute: Option<DeviceAttribute>,
pub operator: Option<RuleOperator>,
pub value: Option<String>,
}
Expand description
Represents a condition for a device pool.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.attribute: Option<DeviceAttribute>
The rule's stringified attribute. For example, specify the value as "\"abc\""
.
The supported operators for each attribute are provided in the following list.
- APPIUM_VERSION
-
The Appium version for the test.
Supported operators:
CONTAINS
- ARN
-
The Amazon Resource Name (ARN) of the device (for example,
arn:aws:devicefarm:us-west-2::device:12345Example
.Supported operators:
EQUALS
,IN
,NOT_IN
- AVAILABILITY
-
The current availability of the device. Valid values are AVAILABLE, HIGHLY_AVAILABLE, BUSY, or TEMPORARY_NOT_AVAILABLE.
Supported operators:
EQUALS
- FLEET_TYPE
-
The fleet type. Valid values are PUBLIC or PRIVATE.
Supported operators:
EQUALS
- FORM_FACTOR
-
The device form factor. Valid values are PHONE or TABLET.
Supported operators:
EQUALS
,IN
,NOT_IN
- INSTANCE_ARN
-
The Amazon Resource Name (ARN) of the device instance.
Supported operators:
IN
,NOT_IN
- INSTANCE_LABELS
-
The label of the device instance.
Supported operators:
CONTAINS
- MANUFACTURER
-
The device manufacturer (for example, Apple).
Supported operators:
EQUALS
,IN
,NOT_IN
- MODEL
-
The device model, such as Apple iPad Air 2 or Google Pixel.
Supported operators:
CONTAINS
,EQUALS
,IN
,NOT_IN
- OS_VERSION
-
The operating system version (for example, 10.3.2).
Supported operators:
EQUALS
,GREATER_THAN
,GREATER_THAN_OR_EQUALS
,IN
,LESS_THAN
,LESS_THAN_OR_EQUALS
,NOT_IN
- PLATFORM
-
The device platform. Valid values are ANDROID or IOS.
Supported operators:
EQUALS
,IN
,NOT_IN
- REMOTE_ACCESS_ENABLED
-
Whether the device is enabled for remote access. Valid values are TRUE or FALSE.
Supported operators:
EQUALS
- REMOTE_DEBUG_ENABLED
-
Whether the device is enabled for remote debugging. Valid values are TRUE or FALSE.
Supported operators:
EQUALS
Because remote debugging is no longer supported, this filter is ignored.
operator: Option<RuleOperator>
Specifies how Device Farm compares the rule's attribute to the value. For the operators that are supported by each attribute, see the attribute descriptions.
value: Option<String>
The rule's value.
Implementations§
Source§impl Rule
impl Rule
Sourcepub fn attribute(&self) -> Option<&DeviceAttribute>
pub fn attribute(&self) -> Option<&DeviceAttribute>
The rule's stringified attribute. For example, specify the value as "\"abc\""
.
The supported operators for each attribute are provided in the following list.
- APPIUM_VERSION
-
The Appium version for the test.
Supported operators:
CONTAINS
- ARN
-
The Amazon Resource Name (ARN) of the device (for example,
arn:aws:devicefarm:us-west-2::device:12345Example
.Supported operators:
EQUALS
,IN
,NOT_IN
- AVAILABILITY
-
The current availability of the device. Valid values are AVAILABLE, HIGHLY_AVAILABLE, BUSY, or TEMPORARY_NOT_AVAILABLE.
Supported operators:
EQUALS
- FLEET_TYPE
-
The fleet type. Valid values are PUBLIC or PRIVATE.
Supported operators:
EQUALS
- FORM_FACTOR
-
The device form factor. Valid values are PHONE or TABLET.
Supported operators:
EQUALS
,IN
,NOT_IN
- INSTANCE_ARN
-
The Amazon Resource Name (ARN) of the device instance.
Supported operators:
IN
,NOT_IN
- INSTANCE_LABELS
-
The label of the device instance.
Supported operators:
CONTAINS
- MANUFACTURER
-
The device manufacturer (for example, Apple).
Supported operators:
EQUALS
,IN
,NOT_IN
- MODEL
-
The device model, such as Apple iPad Air 2 or Google Pixel.
Supported operators:
CONTAINS
,EQUALS
,IN
,NOT_IN
- OS_VERSION
-
The operating system version (for example, 10.3.2).
Supported operators:
EQUALS
,GREATER_THAN
,GREATER_THAN_OR_EQUALS
,IN
,LESS_THAN
,LESS_THAN_OR_EQUALS
,NOT_IN
- PLATFORM
-
The device platform. Valid values are ANDROID or IOS.
Supported operators:
EQUALS
,IN
,NOT_IN
- REMOTE_ACCESS_ENABLED
-
Whether the device is enabled for remote access. Valid values are TRUE or FALSE.
Supported operators:
EQUALS
- REMOTE_DEBUG_ENABLED
-
Whether the device is enabled for remote debugging. Valid values are TRUE or FALSE.
Supported operators:
EQUALS
Because remote debugging is no longer supported, this filter is ignored.
Sourcepub fn operator(&self) -> Option<&RuleOperator>
pub fn operator(&self) -> Option<&RuleOperator>
Specifies how Device Farm compares the rule's attribute to the value. For the operators that are supported by each attribute, see the attribute descriptions.
Trait Implementations§
impl StructuralPartialEq for Rule
Auto Trait Implementations§
impl Freeze for Rule
impl RefUnwindSafe for Rule
impl Send for Rule
impl Sync for Rule
impl Unpin for Rule
impl UnwindSafe for Rule
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);