aws_sdk_s3::operation::list_objects_v2

Struct ListObjectsV2Input

Source
#[non_exhaustive]
pub struct ListObjectsV2Input { pub bucket: Option<String>, pub delimiter: Option<String>, pub encoding_type: Option<EncodingType>, pub max_keys: Option<i32>, pub prefix: Option<String>, pub continuation_token: Option<String>, pub fetch_owner: Option<bool>, pub start_after: Option<String>, pub request_payer: Option<RequestPayer>, pub expected_bucket_owner: Option<String>, pub optional_object_attributes: Option<Vec<OptionalObjectAttributes>>, }

Fields (Non-exhaustive)§

This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional Struct { .. } syntax; cannot be matched against without a wildcard ..; and struct update syntax will not work.
§bucket: Option<String>

Directory buckets - When you use this operation with a directory bucket, you must use virtual-hosted-style requests in the format Bucket_name.s3express-az_id.region.amazonaws.com. Path-style requests are not supported. Directory bucket names must be unique in the chosen Availability Zone. Bucket names must follow the format bucket_base_name--az-id--x-s3 (for example, DOC-EXAMPLE-BUCKET--usw2-az1--x-s3). For information about bucket naming restrictions, see Directory bucket naming rules in the Amazon S3 User Guide.

Access points - When you use this action with an access point, you must provide the alias of the access point in place of the bucket name or specify the access point ARN. When using the access point ARN, you must direct requests to the access point hostname. The access point hostname takes the form AccessPointName-AccountId.s3-accesspoint.Region.amazonaws.com. When using this action with an access point through the Amazon Web Services SDKs, you provide the access point ARN in place of the bucket name. For more information about access point ARNs, see Using access points in the Amazon S3 User Guide.

Access points and Object Lambda access points are not supported by directory buckets.

S3 on Outposts - When you use this action with Amazon S3 on Outposts, you must direct requests to the S3 on Outposts hostname. The S3 on Outposts hostname takes the form AccessPointName-AccountId.outpostID.s3-outposts.Region.amazonaws.com. When you use this action with S3 on Outposts through the Amazon Web Services SDKs, you provide the Outposts access point ARN in place of the bucket name. For more information about S3 on Outposts ARNs, see What is S3 on Outposts? in the Amazon S3 User Guide.

§delimiter: Option<String>

A delimiter is a character that you use to group keys.

  • Directory buckets - For directory buckets, / is the only supported delimiter.

  • Directory buckets - When you query ListObjectsV2 with a delimiter during in-progress multipart uploads, the CommonPrefixes response parameter contains the prefixes that are associated with the in-progress multipart uploads. For more information about multipart uploads, see Multipart Upload Overview in the Amazon S3 User Guide.

§encoding_type: Option<EncodingType>

Encoding type used by Amazon S3 to encode the object keys in the response. Responses are encoded only in UTF-8. An object key can contain any Unicode character. However, the XML 1.0 parser can't parse certain characters, such as characters with an ASCII value from 0 to 10. For characters that aren't supported in XML 1.0, you can add this parameter to request that Amazon S3 encode the keys in the response. For more information about characters to avoid in object key names, see Object key naming guidelines.

When using the URL encoding type, non-ASCII characters that are used in an object's key name will be percent-encoded according to UTF-8 code values. For example, the object test_file(3).png will appear as test_file%283%29.png.

§max_keys: Option<i32>

Sets the maximum number of keys returned in the response. By default, the action returns up to 1,000 key names. The response might contain fewer keys but will never contain more.

§prefix: Option<String>

Limits the response to keys that begin with the specified prefix.

Directory buckets - For directory buckets, only prefixes that end in a delimiter (/) are supported.

§continuation_token: Option<String>

ContinuationToken indicates to Amazon S3 that the list is being continued on this bucket with a token. ContinuationToken is obfuscated and is not a real key. You can use this ContinuationToken for pagination of the list results.

§fetch_owner: Option<bool>

The owner field is not present in ListObjectsV2 by default. If you want to return the owner field with each key in the result, then set the FetchOwner field to true.

Directory buckets - For directory buckets, the bucket owner is returned as the object owner for all objects.

§start_after: Option<String>

StartAfter is where you want Amazon S3 to start listing from. Amazon S3 starts listing after this specified key. StartAfter can be any key in the bucket.

This functionality is not supported for directory buckets.

§request_payer: Option<RequestPayer>

Confirms that the requester knows that she or he will be charged for the list objects request in V2 style. Bucket owners need not specify this parameter in their requests.

This functionality is not supported for directory buckets.

§expected_bucket_owner: Option<String>

The account ID of the expected bucket owner. If the account ID that you provide does not match the actual owner of the bucket, the request fails with the HTTP status code 403 Forbidden (access denied).

§optional_object_attributes: Option<Vec<OptionalObjectAttributes>>

Specifies the optional fields that you want returned in the response. Fields that you do not specify are not returned.

This functionality is not supported for directory buckets.

Implementations§

Source§

impl ListObjectsV2Input

Source

pub fn bucket(&self) -> Option<&str>

Directory buckets - When you use this operation with a directory bucket, you must use virtual-hosted-style requests in the format Bucket_name.s3express-az_id.region.amazonaws.com. Path-style requests are not supported. Directory bucket names must be unique in the chosen Availability Zone. Bucket names must follow the format bucket_base_name--az-id--x-s3 (for example, DOC-EXAMPLE-BUCKET--usw2-az1--x-s3). For information about bucket naming restrictions, see Directory bucket naming rules in the Amazon S3 User Guide.

Access points - When you use this action with an access point, you must provide the alias of the access point in place of the bucket name or specify the access point ARN. When using the access point ARN, you must direct requests to the access point hostname. The access point hostname takes the form AccessPointName-AccountId.s3-accesspoint.Region.amazonaws.com. When using this action with an access point through the Amazon Web Services SDKs, you provide the access point ARN in place of the bucket name. For more information about access point ARNs, see Using access points in the Amazon S3 User Guide.

Access points and Object Lambda access points are not supported by directory buckets.

S3 on Outposts - When you use this action with Amazon S3 on Outposts, you must direct requests to the S3 on Outposts hostname. The S3 on Outposts hostname takes the form AccessPointName-AccountId.outpostID.s3-outposts.Region.amazonaws.com. When you use this action with S3 on Outposts through the Amazon Web Services SDKs, you provide the Outposts access point ARN in place of the bucket name. For more information about S3 on Outposts ARNs, see What is S3 on Outposts? in the Amazon S3 User Guide.

Source

pub fn delimiter(&self) -> Option<&str>

A delimiter is a character that you use to group keys.

  • Directory buckets - For directory buckets, / is the only supported delimiter.

  • Directory buckets - When you query ListObjectsV2 with a delimiter during in-progress multipart uploads, the CommonPrefixes response parameter contains the prefixes that are associated with the in-progress multipart uploads. For more information about multipart uploads, see Multipart Upload Overview in the Amazon S3 User Guide.

Source

pub fn encoding_type(&self) -> Option<&EncodingType>

Encoding type used by Amazon S3 to encode the object keys in the response. Responses are encoded only in UTF-8. An object key can contain any Unicode character. However, the XML 1.0 parser can't parse certain characters, such as characters with an ASCII value from 0 to 10. For characters that aren't supported in XML 1.0, you can add this parameter to request that Amazon S3 encode the keys in the response. For more information about characters to avoid in object key names, see Object key naming guidelines.

When using the URL encoding type, non-ASCII characters that are used in an object's key name will be percent-encoded according to UTF-8 code values. For example, the object test_file(3).png will appear as test_file%283%29.png.

Source

pub fn max_keys(&self) -> Option<i32>

Sets the maximum number of keys returned in the response. By default, the action returns up to 1,000 key names. The response might contain fewer keys but will never contain more.

Source

pub fn prefix(&self) -> Option<&str>

Limits the response to keys that begin with the specified prefix.

Directory buckets - For directory buckets, only prefixes that end in a delimiter (/) are supported.

Source

pub fn continuation_token(&self) -> Option<&str>

ContinuationToken indicates to Amazon S3 that the list is being continued on this bucket with a token. ContinuationToken is obfuscated and is not a real key. You can use this ContinuationToken for pagination of the list results.

Source

pub fn fetch_owner(&self) -> Option<bool>

The owner field is not present in ListObjectsV2 by default. If you want to return the owner field with each key in the result, then set the FetchOwner field to true.

Directory buckets - For directory buckets, the bucket owner is returned as the object owner for all objects.

Source

pub fn start_after(&self) -> Option<&str>

StartAfter is where you want Amazon S3 to start listing from. Amazon S3 starts listing after this specified key. StartAfter can be any key in the bucket.

This functionality is not supported for directory buckets.

Source

pub fn request_payer(&self) -> Option<&RequestPayer>

Confirms that the requester knows that she or he will be charged for the list objects request in V2 style. Bucket owners need not specify this parameter in their requests.

This functionality is not supported for directory buckets.

Source

pub fn expected_bucket_owner(&self) -> Option<&str>

The account ID of the expected bucket owner. If the account ID that you provide does not match the actual owner of the bucket, the request fails with the HTTP status code 403 Forbidden (access denied).

Source

pub fn optional_object_attributes(&self) -> &[OptionalObjectAttributes]

Specifies the optional fields that you want returned in the response. Fields that you do not specify are not returned.

This functionality is not supported for directory buckets.

If no value was sent for this field, a default will be set. If you want to determine if no value was sent, use .optional_object_attributes.is_none().

Source§

impl ListObjectsV2Input

Source

pub fn builder() -> ListObjectsV2InputBuilder

Creates a new builder-style object to manufacture ListObjectsV2Input.

Trait Implementations§

Source§

impl Clone for ListObjectsV2Input

Source§

fn clone(&self) -> ListObjectsV2Input

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for ListObjectsV2Input

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl PartialEq for ListObjectsV2Input

Source§

fn eq(&self, other: &ListObjectsV2Input) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl StructuralPartialEq for ListObjectsV2Input

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> MaybeSendSync for T