#[non_exhaustive]pub struct UpdatePolicyOutputBuilder { /* private fields */ }
Expand description
A builder for UpdatePolicyOutput
.
Implementations§
Source§impl UpdatePolicyOutputBuilder
impl UpdatePolicyOutputBuilder
Sourcepub fn policy_store_id(self, input: impl Into<String>) -> Self
pub fn policy_store_id(self, input: impl Into<String>) -> Self
The ID of the policy store that contains the policy that was updated.
This field is required.Sourcepub fn set_policy_store_id(self, input: Option<String>) -> Self
pub fn set_policy_store_id(self, input: Option<String>) -> Self
The ID of the policy store that contains the policy that was updated.
Sourcepub fn get_policy_store_id(&self) -> &Option<String>
pub fn get_policy_store_id(&self) -> &Option<String>
The ID of the policy store that contains the policy that was updated.
Sourcepub fn policy_id(self, input: impl Into<String>) -> Self
pub fn policy_id(self, input: impl Into<String>) -> Self
The ID of the policy that was updated.
This field is required.Sourcepub fn set_policy_id(self, input: Option<String>) -> Self
pub fn set_policy_id(self, input: Option<String>) -> Self
The ID of the policy that was updated.
Sourcepub fn get_policy_id(&self) -> &Option<String>
pub fn get_policy_id(&self) -> &Option<String>
The ID of the policy that was updated.
Sourcepub fn policy_type(self, input: PolicyType) -> Self
pub fn policy_type(self, input: PolicyType) -> Self
The type of the policy that was updated.
This field is required.Sourcepub fn set_policy_type(self, input: Option<PolicyType>) -> Self
pub fn set_policy_type(self, input: Option<PolicyType>) -> Self
The type of the policy that was updated.
Sourcepub fn get_policy_type(&self) -> &Option<PolicyType>
pub fn get_policy_type(&self) -> &Option<PolicyType>
The type of the policy that was updated.
Sourcepub fn principal(self, input: EntityIdentifier) -> Self
pub fn principal(self, input: EntityIdentifier) -> Self
The principal specified in the policy's scope. This element isn't included in the response when Principal
isn't present in the policy content.
Sourcepub fn set_principal(self, input: Option<EntityIdentifier>) -> Self
pub fn set_principal(self, input: Option<EntityIdentifier>) -> Self
The principal specified in the policy's scope. This element isn't included in the response when Principal
isn't present in the policy content.
Sourcepub fn get_principal(&self) -> &Option<EntityIdentifier>
pub fn get_principal(&self) -> &Option<EntityIdentifier>
The principal specified in the policy's scope. This element isn't included in the response when Principal
isn't present in the policy content.
Sourcepub fn resource(self, input: EntityIdentifier) -> Self
pub fn resource(self, input: EntityIdentifier) -> Self
The resource specified in the policy's scope. This element isn't included in the response when Resource
isn't present in the policy content.
Sourcepub fn set_resource(self, input: Option<EntityIdentifier>) -> Self
pub fn set_resource(self, input: Option<EntityIdentifier>) -> Self
The resource specified in the policy's scope. This element isn't included in the response when Resource
isn't present in the policy content.
Sourcepub fn get_resource(&self) -> &Option<EntityIdentifier>
pub fn get_resource(&self) -> &Option<EntityIdentifier>
The resource specified in the policy's scope. This element isn't included in the response when Resource
isn't present in the policy content.
Sourcepub fn actions(self, input: ActionIdentifier) -> Self
pub fn actions(self, input: ActionIdentifier) -> Self
Appends an item to actions
.
To override the contents of this collection use set_actions
.
The action that a policy permits or forbids. For example, {"actions": \[{"actionId": "ViewPhoto", "actionType": "PhotoFlash::Action"}, {"entityID": "SharePhoto", "entityType": "PhotoFlash::Action"}\]}
.
Sourcepub fn set_actions(self, input: Option<Vec<ActionIdentifier>>) -> Self
pub fn set_actions(self, input: Option<Vec<ActionIdentifier>>) -> Self
The action that a policy permits or forbids. For example, {"actions": \[{"actionId": "ViewPhoto", "actionType": "PhotoFlash::Action"}, {"entityID": "SharePhoto", "entityType": "PhotoFlash::Action"}\]}
.
Sourcepub fn get_actions(&self) -> &Option<Vec<ActionIdentifier>>
pub fn get_actions(&self) -> &Option<Vec<ActionIdentifier>>
The action that a policy permits or forbids. For example, {"actions": \[{"actionId": "ViewPhoto", "actionType": "PhotoFlash::Action"}, {"entityID": "SharePhoto", "entityType": "PhotoFlash::Action"}\]}
.
Sourcepub fn created_date(self, input: DateTime) -> Self
pub fn created_date(self, input: DateTime) -> Self
The date and time that the policy was originally created.
This field is required.Sourcepub fn set_created_date(self, input: Option<DateTime>) -> Self
pub fn set_created_date(self, input: Option<DateTime>) -> Self
The date and time that the policy was originally created.
Sourcepub fn get_created_date(&self) -> &Option<DateTime>
pub fn get_created_date(&self) -> &Option<DateTime>
The date and time that the policy was originally created.
Sourcepub fn last_updated_date(self, input: DateTime) -> Self
pub fn last_updated_date(self, input: DateTime) -> Self
The date and time that the policy was most recently updated.
This field is required.Sourcepub fn set_last_updated_date(self, input: Option<DateTime>) -> Self
pub fn set_last_updated_date(self, input: Option<DateTime>) -> Self
The date and time that the policy was most recently updated.
Sourcepub fn get_last_updated_date(&self) -> &Option<DateTime>
pub fn get_last_updated_date(&self) -> &Option<DateTime>
The date and time that the policy was most recently updated.
Sourcepub fn effect(self, input: PolicyEffect) -> Self
pub fn effect(self, input: PolicyEffect) -> Self
The effect of the decision that a policy returns to an authorization request. For example, "effect": "Permit"
.
Sourcepub fn set_effect(self, input: Option<PolicyEffect>) -> Self
pub fn set_effect(self, input: Option<PolicyEffect>) -> Self
The effect of the decision that a policy returns to an authorization request. For example, "effect": "Permit"
.
Sourcepub fn get_effect(&self) -> &Option<PolicyEffect>
pub fn get_effect(&self) -> &Option<PolicyEffect>
The effect of the decision that a policy returns to an authorization request. For example, "effect": "Permit"
.
Sourcepub fn build(self) -> Result<UpdatePolicyOutput, BuildError>
pub fn build(self) -> Result<UpdatePolicyOutput, BuildError>
Consumes the builder and constructs a UpdatePolicyOutput
.
This method will fail if any of the following fields are not set:
Trait Implementations§
Source§impl Clone for UpdatePolicyOutputBuilder
impl Clone for UpdatePolicyOutputBuilder
Source§fn clone(&self) -> UpdatePolicyOutputBuilder
fn clone(&self) -> UpdatePolicyOutputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for UpdatePolicyOutputBuilder
impl Debug for UpdatePolicyOutputBuilder
Source§impl Default for UpdatePolicyOutputBuilder
impl Default for UpdatePolicyOutputBuilder
Source§fn default() -> UpdatePolicyOutputBuilder
fn default() -> UpdatePolicyOutputBuilder
impl StructuralPartialEq for UpdatePolicyOutputBuilder
Auto Trait Implementations§
impl Freeze for UpdatePolicyOutputBuilder
impl RefUnwindSafe for UpdatePolicyOutputBuilder
impl Send for UpdatePolicyOutputBuilder
impl Sync for UpdatePolicyOutputBuilder
impl Unpin for UpdatePolicyOutputBuilder
impl UnwindSafe for UpdatePolicyOutputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);