#[non_exhaustive]pub struct UpdateRuleInputBuilder { /* private fields */ }
Expand description
A builder for UpdateRuleInput
.
Implementations§
Source§impl UpdateRuleInputBuilder
impl UpdateRuleInputBuilder
Sourcepub fn service_identifier(self, input: impl Into<String>) -> Self
pub fn service_identifier(self, input: impl Into<String>) -> Self
The ID or Amazon Resource Name (ARN) of the service.
This field is required.Sourcepub fn set_service_identifier(self, input: Option<String>) -> Self
pub fn set_service_identifier(self, input: Option<String>) -> Self
The ID or Amazon Resource Name (ARN) of the service.
Sourcepub fn get_service_identifier(&self) -> &Option<String>
pub fn get_service_identifier(&self) -> &Option<String>
The ID or Amazon Resource Name (ARN) of the service.
Sourcepub fn listener_identifier(self, input: impl Into<String>) -> Self
pub fn listener_identifier(self, input: impl Into<String>) -> Self
The ID or Amazon Resource Name (ARN) of the listener.
This field is required.Sourcepub fn set_listener_identifier(self, input: Option<String>) -> Self
pub fn set_listener_identifier(self, input: Option<String>) -> Self
The ID or Amazon Resource Name (ARN) of the listener.
Sourcepub fn get_listener_identifier(&self) -> &Option<String>
pub fn get_listener_identifier(&self) -> &Option<String>
The ID or Amazon Resource Name (ARN) of the listener.
Sourcepub fn rule_identifier(self, input: impl Into<String>) -> Self
pub fn rule_identifier(self, input: impl Into<String>) -> Self
The ID or Amazon Resource Name (ARN) of the rule.
This field is required.Sourcepub fn set_rule_identifier(self, input: Option<String>) -> Self
pub fn set_rule_identifier(self, input: Option<String>) -> Self
The ID or Amazon Resource Name (ARN) of the rule.
Sourcepub fn get_rule_identifier(&self) -> &Option<String>
pub fn get_rule_identifier(&self) -> &Option<String>
The ID or Amazon Resource Name (ARN) of the rule.
Sourcepub fn priority(self, input: i32) -> Self
pub fn priority(self, input: i32) -> Self
The rule priority. A listener can't have multiple rules with the same priority.
Sourcepub fn set_priority(self, input: Option<i32>) -> Self
pub fn set_priority(self, input: Option<i32>) -> Self
The rule priority. A listener can't have multiple rules with the same priority.
Sourcepub fn get_priority(&self) -> &Option<i32>
pub fn get_priority(&self) -> &Option<i32>
The rule priority. A listener can't have multiple rules with the same priority.
Sourcepub fn action(self, input: RuleAction) -> Self
pub fn action(self, input: RuleAction) -> Self
Information about the action for the specified listener rule.
Sourcepub fn set_action(self, input: Option<RuleAction>) -> Self
pub fn set_action(self, input: Option<RuleAction>) -> Self
Information about the action for the specified listener rule.
Sourcepub fn get_action(&self) -> &Option<RuleAction>
pub fn get_action(&self) -> &Option<RuleAction>
Information about the action for the specified listener rule.
Sourcepub fn build(self) -> Result<UpdateRuleInput, BuildError>
pub fn build(self) -> Result<UpdateRuleInput, BuildError>
Consumes the builder and constructs a UpdateRuleInput
.
Source§impl UpdateRuleInputBuilder
impl UpdateRuleInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<UpdateRuleOutput, SdkError<UpdateRuleError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<UpdateRuleOutput, SdkError<UpdateRuleError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for UpdateRuleInputBuilder
impl Clone for UpdateRuleInputBuilder
Source§fn clone(&self) -> UpdateRuleInputBuilder
fn clone(&self) -> UpdateRuleInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for UpdateRuleInputBuilder
impl Debug for UpdateRuleInputBuilder
Source§impl Default for UpdateRuleInputBuilder
impl Default for UpdateRuleInputBuilder
Source§fn default() -> UpdateRuleInputBuilder
fn default() -> UpdateRuleInputBuilder
Source§impl PartialEq for UpdateRuleInputBuilder
impl PartialEq for UpdateRuleInputBuilder
impl StructuralPartialEq for UpdateRuleInputBuilder
Auto Trait Implementations§
impl Freeze for UpdateRuleInputBuilder
impl RefUnwindSafe for UpdateRuleInputBuilder
impl Send for UpdateRuleInputBuilder
impl Sync for UpdateRuleInputBuilder
impl Unpin for UpdateRuleInputBuilder
impl UnwindSafe for UpdateRuleInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);