aws_sdk_waf::operation::update_byte_match_set::builders

Struct UpdateByteMatchSetInputBuilder

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#[non_exhaustive]
pub struct UpdateByteMatchSetInputBuilder { /* private fields */ }
Expand description

A builder for UpdateByteMatchSetInput.

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impl UpdateByteMatchSetInputBuilder

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pub fn byte_match_set_id(self, input: impl Into<String>) -> Self

The ByteMatchSetId of the ByteMatchSet that you want to update. ByteMatchSetId is returned by CreateByteMatchSet and by ListByteMatchSets.

This field is required.
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pub fn set_byte_match_set_id(self, input: Option<String>) -> Self

The ByteMatchSetId of the ByteMatchSet that you want to update. ByteMatchSetId is returned by CreateByteMatchSet and by ListByteMatchSets.

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pub fn get_byte_match_set_id(&self) -> &Option<String>

The ByteMatchSetId of the ByteMatchSet that you want to update. ByteMatchSetId is returned by CreateByteMatchSet and by ListByteMatchSets.

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pub fn change_token(self, input: impl Into<String>) -> Self

The value returned by the most recent call to GetChangeToken.

This field is required.
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pub fn set_change_token(self, input: Option<String>) -> Self

The value returned by the most recent call to GetChangeToken.

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pub fn get_change_token(&self) -> &Option<String>

The value returned by the most recent call to GetChangeToken.

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pub fn updates(self, input: ByteMatchSetUpdate) -> Self

Appends an item to updates.

To override the contents of this collection use set_updates.

An array of ByteMatchSetUpdate objects that you want to insert into or delete from a ByteMatchSet. For more information, see the applicable data types:

  • ByteMatchSetUpdate: Contains Action and ByteMatchTuple

  • ByteMatchTuple: Contains FieldToMatch, PositionalConstraint, TargetString, and TextTransformation

  • FieldToMatch: Contains Data and Type

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pub fn set_updates(self, input: Option<Vec<ByteMatchSetUpdate>>) -> Self

An array of ByteMatchSetUpdate objects that you want to insert into or delete from a ByteMatchSet. For more information, see the applicable data types:

  • ByteMatchSetUpdate: Contains Action and ByteMatchTuple

  • ByteMatchTuple: Contains FieldToMatch, PositionalConstraint, TargetString, and TextTransformation

  • FieldToMatch: Contains Data and Type

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pub fn get_updates(&self) -> &Option<Vec<ByteMatchSetUpdate>>

An array of ByteMatchSetUpdate objects that you want to insert into or delete from a ByteMatchSet. For more information, see the applicable data types:

  • ByteMatchSetUpdate: Contains Action and ByteMatchTuple

  • ByteMatchTuple: Contains FieldToMatch, PositionalConstraint, TargetString, and TextTransformation

  • FieldToMatch: Contains Data and Type

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pub fn build(self) -> Result<UpdateByteMatchSetInput, BuildError>

Consumes the builder and constructs a UpdateByteMatchSetInput.

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impl UpdateByteMatchSetInputBuilder

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pub async fn send_with( self, client: &Client, ) -> Result<UpdateByteMatchSetOutput, SdkError<UpdateByteMatchSetError, HttpResponse>>

Sends a request with this input using the given client.

Trait Implementations§

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impl Clone for UpdateByteMatchSetInputBuilder

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fn clone(&self) -> UpdateByteMatchSetInputBuilder

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UpdateByteMatchSetInputBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for UpdateByteMatchSetInputBuilder

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fn default() -> UpdateByteMatchSetInputBuilder

Returns the “default value” for a type. Read more
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impl PartialEq for UpdateByteMatchSetInputBuilder

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fn eq(&self, other: &UpdateByteMatchSetInputBuilder) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for UpdateByteMatchSetInputBuilder

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