aws_sdk_waf::operation::update_web_acl::builders

Struct UpdateWebACLFluentBuilder

Source
pub struct UpdateWebACLFluentBuilder { /* private fields */ }
Expand description

Fluent builder constructing a request to UpdateWebACL.

This is AWS WAF Classic documentation. For more information, see AWS WAF Classic in the developer guide.

For the latest version of AWS WAF, use the AWS WAFV2 API and see the AWS WAF Developer Guide. With the latest version, AWS WAF has a single set of endpoints for regional and global use.

Inserts or deletes ActivatedRule objects in a WebACL. Each Rule identifies web requests that you want to allow, block, or count. When you update a WebACL, you specify the following values:

  • A default action for the WebACL, either ALLOW or BLOCK. AWS WAF performs the default action if a request doesn't match the criteria in any of the Rules in a WebACL.

  • The Rules that you want to add or delete. If you want to replace one Rule with another, you delete the existing Rule and add the new one.

  • For each Rule, whether you want AWS WAF to allow requests, block requests, or count requests that match the conditions in the Rule.

  • The order in which you want AWS WAF to evaluate the Rules in a WebACL. If you add more than one Rule to a WebACL, AWS WAF evaluates each request against the Rules in order based on the value of Priority. (The Rule that has the lowest value for Priority is evaluated first.) When a web request matches all the predicates (such as ByteMatchSets and IPSets) in a Rule, AWS WAF immediately takes the corresponding action, allow or block, and doesn't evaluate the request against the remaining Rules in the WebACL, if any.

To create and configure a WebACL, perform the following steps:

  1. Create and update the predicates that you want to include in Rules. For more information, see CreateByteMatchSet, UpdateByteMatchSet, CreateIPSet, UpdateIPSet, CreateSqlInjectionMatchSet, and UpdateSqlInjectionMatchSet.

  2. Create and update the Rules that you want to include in the WebACL. For more information, see CreateRule and UpdateRule.

  3. Create a WebACL. See CreateWebACL.

  4. Use GetChangeToken to get the change token that you provide in the ChangeToken parameter of an UpdateWebACL request.

  5. Submit an UpdateWebACL request to specify the Rules that you want to include in the WebACL, to specify the default action, and to associate the WebACL with a CloudFront distribution.

    The ActivatedRule can be a rule group. If you specify a rule group as your ActivatedRule , you can exclude specific rules from that rule group.

    If you already have a rule group associated with a web ACL and want to submit an UpdateWebACL request to exclude certain rules from that rule group, you must first remove the rule group from the web ACL, the re-insert it again, specifying the excluded rules. For details, see ActivatedRule$ExcludedRules .

Be aware that if you try to add a RATE_BASED rule to a web ACL without setting the rule type when first creating the rule, the UpdateWebACL request will fail because the request tries to add a REGULAR rule (the default rule type) with the specified ID, which does not exist.

For more information about how to use the AWS WAF API to allow or block HTTP requests, see the AWS WAF Developer Guide.

Implementations§

Source§

impl UpdateWebACLFluentBuilder

Source

pub fn as_input(&self) -> &UpdateWebAclInputBuilder

Access the UpdateWebACL as a reference.

Source

pub async fn send( self, ) -> Result<UpdateWebAclOutput, SdkError<UpdateWebACLError, HttpResponse>>

Sends the request and returns the response.

If an error occurs, an SdkError will be returned with additional details that can be matched against.

By default, any retryable failures will be retried twice. Retry behavior is configurable with the RetryConfig, which can be set when configuring the client.

Source

pub fn customize( self, ) -> CustomizableOperation<UpdateWebAclOutput, UpdateWebACLError, Self>

Consumes this builder, creating a customizable operation that can be modified before being sent.

Source

pub fn web_acl_id(self, input: impl Into<String>) -> Self

The WebACLId of the WebACL that you want to update. WebACLId is returned by CreateWebACL and by ListWebACLs.

Source

pub fn set_web_acl_id(self, input: Option<String>) -> Self

The WebACLId of the WebACL that you want to update. WebACLId is returned by CreateWebACL and by ListWebACLs.

Source

pub fn get_web_acl_id(&self) -> &Option<String>

The WebACLId of the WebACL that you want to update. WebACLId is returned by CreateWebACL and by ListWebACLs.

Source

pub fn change_token(self, input: impl Into<String>) -> Self

The value returned by the most recent call to GetChangeToken.

Source

pub fn set_change_token(self, input: Option<String>) -> Self

The value returned by the most recent call to GetChangeToken.

Source

pub fn get_change_token(&self) -> &Option<String>

The value returned by the most recent call to GetChangeToken.

Source

pub fn updates(self, input: WebAclUpdate) -> Self

Appends an item to Updates.

To override the contents of this collection use set_updates.

An array of updates to make to the WebACL.

An array of WebACLUpdate objects that you want to insert into or delete from a WebACL. For more information, see the applicable data types:

  • WebACLUpdate: Contains Action and ActivatedRule

  • ActivatedRule: Contains Action, OverrideAction, Priority, RuleId, and Type. ActivatedRule|OverrideAction applies only when updating or adding a RuleGroup to a WebACL. In this case, you do not use ActivatedRule|Action. For all other update requests, ActivatedRule|Action is used instead of ActivatedRule|OverrideAction.

  • WafAction: Contains Type

Source

pub fn set_updates(self, input: Option<Vec<WebAclUpdate>>) -> Self

An array of updates to make to the WebACL.

An array of WebACLUpdate objects that you want to insert into or delete from a WebACL. For more information, see the applicable data types:

  • WebACLUpdate: Contains Action and ActivatedRule

  • ActivatedRule: Contains Action, OverrideAction, Priority, RuleId, and Type. ActivatedRule|OverrideAction applies only when updating or adding a RuleGroup to a WebACL. In this case, you do not use ActivatedRule|Action. For all other update requests, ActivatedRule|Action is used instead of ActivatedRule|OverrideAction.

  • WafAction: Contains Type

Source

pub fn get_updates(&self) -> &Option<Vec<WebAclUpdate>>

An array of updates to make to the WebACL.

An array of WebACLUpdate objects that you want to insert into or delete from a WebACL. For more information, see the applicable data types:

  • WebACLUpdate: Contains Action and ActivatedRule

  • ActivatedRule: Contains Action, OverrideAction, Priority, RuleId, and Type. ActivatedRule|OverrideAction applies only when updating or adding a RuleGroup to a WebACL. In this case, you do not use ActivatedRule|Action. For all other update requests, ActivatedRule|Action is used instead of ActivatedRule|OverrideAction.

  • WafAction: Contains Type

Source

pub fn default_action(self, input: WafAction) -> Self

A default action for the web ACL, either ALLOW or BLOCK. AWS WAF performs the default action if a request doesn't match the criteria in any of the rules in a web ACL.

Source

pub fn set_default_action(self, input: Option<WafAction>) -> Self

A default action for the web ACL, either ALLOW or BLOCK. AWS WAF performs the default action if a request doesn't match the criteria in any of the rules in a web ACL.

Source

pub fn get_default_action(&self) -> &Option<WafAction>

A default action for the web ACL, either ALLOW or BLOCK. AWS WAF performs the default action if a request doesn't match the criteria in any of the rules in a web ACL.

Trait Implementations§

Source§

impl Clone for UpdateWebACLFluentBuilder

Source§

fn clone(&self) -> UpdateWebACLFluentBuilder

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for UpdateWebACLFluentBuilder

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<Unshared, Shared> IntoShared<Shared> for Unshared
where Shared: FromUnshared<Unshared>,

Source§

fn into_shared(self) -> Shared

Creates a shared type from an unshared type.
Source§

impl<T> Paint for T
where T: ?Sized,

Source§

fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
Source§

fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
Source§

fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
Source§

fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
Source§

fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
Source§

fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
Source§

fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
Source§

fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
Source§

fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
Source§

fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
Source§

fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
Source§

fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
Source§

fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
Source§

fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
Source§

fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
Source§

fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
Source§

fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
Source§

fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
Source§

fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
Source§

fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
Source§

fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
Source§

fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
Source§

fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
Source§

fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
Source§

fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
Source§

fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
Source§

fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
Source§

fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
Source§

fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
Source§

fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
Source§

fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
Source§

fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
Source§

fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
Source§

fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
Source§

fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
Source§

fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
Source§

fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
Source§

fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
Source§

fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
Source§

fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
Source§

fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
Source§

fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
Source§

fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
Source§

fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
Source§

fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
Source§

fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
Source§

fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
Source§

fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
Source§

fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
Source§

fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
Source§

fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
Source§

fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
Source§

fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
Source§

fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
Source§

fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
Source§

fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
Source§

fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
Source§

fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
Source§

fn paint<S>(&self, style: S) -> Painted<&Self>
where S: Into<Style>,

Apply a style wholesale to self. Any previous style is replaced. Read more
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> MaybeSendSync for T