#[non_exhaustive]pub struct RemoveResourcePermissionInputBuilder { /* private fields */ }
Expand description
A builder for RemoveResourcePermissionInput
.
Implementations§
Source§impl RemoveResourcePermissionInputBuilder
impl RemoveResourcePermissionInputBuilder
Sourcepub fn authentication_token(self, input: impl Into<String>) -> Self
pub fn authentication_token(self, input: impl Into<String>) -> Self
Amazon WorkDocs authentication token. Not required when using Amazon Web Services administrator credentials to access the API.
Sourcepub fn set_authentication_token(self, input: Option<String>) -> Self
pub fn set_authentication_token(self, input: Option<String>) -> Self
Amazon WorkDocs authentication token. Not required when using Amazon Web Services administrator credentials to access the API.
Sourcepub fn get_authentication_token(&self) -> &Option<String>
pub fn get_authentication_token(&self) -> &Option<String>
Amazon WorkDocs authentication token. Not required when using Amazon Web Services administrator credentials to access the API.
Sourcepub fn resource_id(self, input: impl Into<String>) -> Self
pub fn resource_id(self, input: impl Into<String>) -> Self
The ID of the resource.
This field is required.Sourcepub fn set_resource_id(self, input: Option<String>) -> Self
pub fn set_resource_id(self, input: Option<String>) -> Self
The ID of the resource.
Sourcepub fn get_resource_id(&self) -> &Option<String>
pub fn get_resource_id(&self) -> &Option<String>
The ID of the resource.
Sourcepub fn principal_id(self, input: impl Into<String>) -> Self
pub fn principal_id(self, input: impl Into<String>) -> Self
The principal ID of the resource.
This field is required.Sourcepub fn set_principal_id(self, input: Option<String>) -> Self
pub fn set_principal_id(self, input: Option<String>) -> Self
The principal ID of the resource.
Sourcepub fn get_principal_id(&self) -> &Option<String>
pub fn get_principal_id(&self) -> &Option<String>
The principal ID of the resource.
Sourcepub fn principal_type(self, input: PrincipalType) -> Self
pub fn principal_type(self, input: PrincipalType) -> Self
The principal type of the resource.
Sourcepub fn set_principal_type(self, input: Option<PrincipalType>) -> Self
pub fn set_principal_type(self, input: Option<PrincipalType>) -> Self
The principal type of the resource.
Sourcepub fn get_principal_type(&self) -> &Option<PrincipalType>
pub fn get_principal_type(&self) -> &Option<PrincipalType>
The principal type of the resource.
Sourcepub fn build(self) -> Result<RemoveResourcePermissionInput, BuildError>
pub fn build(self) -> Result<RemoveResourcePermissionInput, BuildError>
Consumes the builder and constructs a RemoveResourcePermissionInput
.
Source§impl RemoveResourcePermissionInputBuilder
impl RemoveResourcePermissionInputBuilder
Sourcepub async fn send_with(
self,
client: &Client,
) -> Result<RemoveResourcePermissionOutput, SdkError<RemoveResourcePermissionError, HttpResponse>>
pub async fn send_with( self, client: &Client, ) -> Result<RemoveResourcePermissionOutput, SdkError<RemoveResourcePermissionError, HttpResponse>>
Sends a request with this input using the given client.
Trait Implementations§
Source§impl Clone for RemoveResourcePermissionInputBuilder
impl Clone for RemoveResourcePermissionInputBuilder
Source§fn clone(&self) -> RemoveResourcePermissionInputBuilder
fn clone(&self) -> RemoveResourcePermissionInputBuilder
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Default for RemoveResourcePermissionInputBuilder
impl Default for RemoveResourcePermissionInputBuilder
Source§fn default() -> RemoveResourcePermissionInputBuilder
fn default() -> RemoveResourcePermissionInputBuilder
Source§impl PartialEq for RemoveResourcePermissionInputBuilder
impl PartialEq for RemoveResourcePermissionInputBuilder
Source§fn eq(&self, other: &RemoveResourcePermissionInputBuilder) -> bool
fn eq(&self, other: &RemoveResourcePermissionInputBuilder) -> bool
self
and other
values to be equal, and is used by ==
.impl StructuralPartialEq for RemoveResourcePermissionInputBuilder
Auto Trait Implementations§
impl Freeze for RemoveResourcePermissionInputBuilder
impl RefUnwindSafe for RemoveResourcePermissionInputBuilder
impl Send for RemoveResourcePermissionInputBuilder
impl Sync for RemoveResourcePermissionInputBuilder
impl Unpin for RemoveResourcePermissionInputBuilder
impl UnwindSafe for RemoveResourcePermissionInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the foreground set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red()
and
green()
, which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg()
:
use yansi::{Paint, Color};
painted.fg(Color::White);
Set foreground color to white using white()
.
use yansi::Paint;
painted.white();
Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.bright_black());
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.bright_green());
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.bright_yellow());
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.bright_magenta());
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Returns self
with the
fg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.bright_white());
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self
with the background set to
value
.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red()
and
on_green()
, which have the same functionality but
are pithier.
§Example
Set background color to red using fg()
:
use yansi::{Paint, Color};
painted.bg(Color::Red);
Set background color to red using on_red()
.
use yansi::Paint;
painted.on_red();
Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlack
.
§Example
println!("{}", value.on_bright_black());
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightGreen
.
§Example
println!("{}", value.on_bright_green());
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightYellow
.
§Example
println!("{}", value.on_bright_yellow());
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightBlue
.
§Example
println!("{}", value.on_bright_blue());
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightMagenta
.
§Example
println!("{}", value.on_bright_magenta());
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightCyan
.
§Example
println!("{}", value.on_bright_cyan());
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Returns self
with the
bg()
set to
Color::BrightWhite
.
§Example
println!("{}", value.on_bright_white());
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute
value
.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold()
and
underline()
, which have the same functionality
but are pithier.
§Example
Make text bold using attr()
:
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);
Make text bold using using bold()
.
use yansi::Paint;
painted.bold();
Source§fn underline(&self) -> Painted<&T>
fn underline(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::Underline
.
§Example
println!("{}", value.underline());
Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Returns self
with the
attr()
set to
Attribute::RapidBlink
.
§Example
println!("{}", value.rapid_blink());
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi
Quirk
value
.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask()
and
wrap()
, which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk()
:
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);
Enable wrapping using wrap()
.
use yansi::Paint;
painted.wrap();
Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting()
due to conflicts with Vec::clear()
.
The clear()
method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition
value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted
only when both stdout
and stderr
are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);