[][src]Struct azul_core::window::LogicalPosition

pub struct LogicalPosition {
    pub x: f32,
    pub y: f32,
}

Fields

x: f32y: f32

Implementations

impl LogicalPosition[src]

pub const fn new(x: f32, y: f32) -> Self[src]

pub const fn zero() -> Self[src]

pub fn to_physical(self, hidpi_factor: f32) -> PhysicalPosition<u32>[src]

Trait Implementations

impl Clone for LogicalPosition[src]

impl Copy for LogicalPosition[src]

impl Debug for LogicalPosition[src]

impl PartialEq<LogicalPosition> for LogicalPosition[src]

impl PartialOrd<LogicalPosition> for LogicalPosition[src]

impl StructuralPartialEq for LogicalPosition[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.