azul_core::window

Struct DebugState

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pub struct DebugState {
Show 13 fields pub profiler_dbg: bool, pub render_target_dbg: bool, pub texture_cache_dbg: bool, pub gpu_time_queries: bool, pub gpu_sample_queries: bool, pub disable_batching: bool, pub epochs: bool, pub compact_profiler: bool, pub echo_driver_messages: bool, pub new_frame_indicator: bool, pub new_scene_indicator: bool, pub show_overdraw: bool, pub gpu_cache_dbg: bool,
}
Expand description

Toggles webrender debug flags (will make stuff appear on the screen that you might not want to - used for debugging purposes)

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§profiler_dbg: bool

Toggles webrender::DebugFlags::PROFILER_DBG

§render_target_dbg: bool

Toggles webrender::DebugFlags::RENDER_TARGET_DBG

§texture_cache_dbg: bool

Toggles webrender::DebugFlags::TEXTURE_CACHE_DBG

§gpu_time_queries: bool

Toggles webrender::DebugFlags::GPU_TIME_QUERIES

§gpu_sample_queries: bool

Toggles webrender::DebugFlags::GPU_SAMPLE_QUERIES

§disable_batching: bool

Toggles webrender::DebugFlags::DISABLE_BATCHING

§epochs: bool

Toggles webrender::DebugFlags::EPOCHS

§compact_profiler: bool

Toggles webrender::DebugFlags::COMPACT_PROFILER

§echo_driver_messages: bool

Toggles webrender::DebugFlags::ECHO_DRIVER_MESSAGES

§new_frame_indicator: bool

Toggles webrender::DebugFlags::NEW_FRAME_INDICATOR

§new_scene_indicator: bool

Toggles webrender::DebugFlags::NEW_SCENE_INDICATOR

§show_overdraw: bool

Toggles webrender::DebugFlags::SHOW_OVERDRAW

§gpu_cache_dbg: bool

Toggles webrender::DebugFlagsFGPU_CACHE_DBG

Trait Implementations§

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impl Clone for DebugState

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fn clone(&self) -> DebugState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DebugState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DebugState

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fn default() -> DebugState

Returns the “default value” for a type. Read more
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impl Hash for DebugState

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for DebugState

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fn cmp(&self, other: &DebugState) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for DebugState

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fn eq(&self, other: &DebugState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for DebugState

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fn partial_cmp(&self, other: &DebugState) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for DebugState

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impl Eq for DebugState

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impl StructuralPartialEq for DebugState

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.