azul_core::window

Struct ScrollStates

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pub struct ScrollStates(pub FastHashMap<ExternalScrollId, ScrollState>);

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§0: FastHashMap<ExternalScrollId, ScrollState>

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impl ScrollStates

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pub fn new() -> ScrollStates

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pub fn get_scroll_position( &self, scroll_id: &ExternalScrollId, ) -> Option<LayoutPoint>

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pub fn set_scroll_position( &mut self, node: &OverflowingScrollNode, scroll_position: LayoutPoint, )

Set the scroll amount - does not update the entry.used_this_frame, since that is only relevant when we are actually querying the renderer.

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pub fn get_scroll_position_and_mark_as_used( &mut self, scroll_id: &ExternalScrollId, ) -> Option<LayoutPoint>

NOTE: This has to be a getter, because we need to update

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pub fn scroll_node( &mut self, node: &OverflowingScrollNode, scroll_by_x: f32, scroll_by_y: f32, )

Updating (add to) the existing scroll amount does not update the entry.used_this_frame, since that is only relevant when we are actually querying the renderer.

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pub fn remove_unused_scroll_states(&mut self)

Removes all scroll states that weren’t used in the last frame

Trait Implementations§

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impl Debug for ScrollStates

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ScrollStates

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fn default() -> ScrollStates

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> BorrowMut<T> for T
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impl<T> From<T> for T

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impl<T, U> Into<U> for T
where U: From<T>,

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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