type Point
fn top_left(&self) -> Self::Point
fn top_right(&self) -> Self::Point
fn bottom_left(&self) -> Self::Point
fn bottom_right(&self) -> Self::Point
impl<U> RectExt for Rect<f32, U>
[src]type Point = Point2D<f32, U>
fn top_left(&self) -> Self::Point
[src]fn top_right(&self) -> Self::Point
[src]fn bottom_left(&self) -> Self::Point
[src]fn bottom_right(&self) -> Self::Point
[src]