[−][src]Trait azul_webrender_api::OutputImageHandler
Allows callers to receive a texture with the contents of a specific pipeline copied to it.
Required methods
fn lock(&mut self, pipeline_id: PipelineId) -> Option<(u32, FramebufferIntSize)>
Return the native texture handle and the size of the texture.
fn unlock(&mut self, pipeline_id: PipelineId)
Unlock will only be called if the lock() call succeeds, when WR has issued the GL commands to copy the output to the texture handle.