#[repr(u32)]pub enum Checkpoint {
SceneBuilt = 0,
FrameBuilt = 1,
FrameTexturesUpdated = 2,
FrameRendered = 3,
TransactionDropped = 4,
}
Expand description
A stage of the rendering pipeline.
Variants§
SceneBuilt = 0
FrameBuilt = 1
FrameTexturesUpdated = 2
FrameRendered = 3
TransactionDropped = 4
NotificationRequests get notified with this if they get dropped without having been notified. This provides the guarantee that if a request is created it will get notified.
Trait Implementations§
Source§impl Clone for Checkpoint
impl Clone for Checkpoint
Source§fn clone(&self) -> Checkpoint
fn clone(&self) -> Checkpoint
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for Checkpoint
impl Debug for Checkpoint
Source§impl PartialEq for Checkpoint
impl PartialEq for Checkpoint
impl Copy for Checkpoint
impl Eq for Checkpoint
impl StructuralPartialEq for Checkpoint
Auto Trait Implementations§
impl Freeze for Checkpoint
impl RefUnwindSafe for Checkpoint
impl Send for Checkpoint
impl Sync for Checkpoint
impl Unpin for Checkpoint
impl UnwindSafe for Checkpoint
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more