[−][src]Struct azul_webrender::FormatDesc
Fields
internal: GLenum
Format the texel data is internally stored in within a texture.
external: GLuint
Format that we expect the data to be provided when filling the texture.
read: GLuint
Format to read the texels as, so that they can be uploaded as external
later on.
pixel_type: GLuint
Associated pixel type.
Auto Trait Implementations
impl RefUnwindSafe for FormatDesc
impl Send for FormatDesc
impl Sync for FormatDesc
impl Unpin for FormatDesc
impl UnwindSafe for FormatDesc
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,