[][src]Struct azul_webrender::RendererStats

#[repr(C)]pub struct RendererStats {
    pub total_draw_calls: usize,
    pub alpha_target_count: usize,
    pub color_target_count: usize,
    pub texture_upload_kb: usize,
    pub resource_upload_time: u64,
    pub gpu_cache_upload_time: u64,
}

Some basic statistics about the rendered scene, used in Gecko, as well as in wrench reftests to ensure that tests are batching and/or allocating on render targets as we expect them to.

Fields

total_draw_calls: usizealpha_target_count: usizecolor_target_count: usizetexture_upload_kb: usizeresource_upload_time: u64gpu_cache_upload_time: u64

Trait Implementations

impl Debug for RendererStats[src]

impl Default for RendererStats[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.