pub struct FpsCounter {
pub timer: Timer,
pub update_now: bool,
}
Fields§
§timer: Timer
§update_now: bool
Implementations§
Source§impl FpsCounter
impl FpsCounter
Sourcepub fn enable(&mut self)
pub fn enable(&mut self)
Enable FPS counter
Examples found in repository?
examples/basic.rs (line 26)
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fn mouse_handler(
mouse_button_input: Res<ButtonInput<MouseButton>>,
mut diags_state: ResMut<FpsCounter>,
) {
if mouse_button_input.pressed(MouseButton::Left) {
if diags_state.is_enabled() {
diags_state.disable();
} else {
diags_state.enable();
}
}
}
Sourcepub fn disable(&mut self)
pub fn disable(&mut self)
Disable FPS counter
Examples found in repository?
examples/basic.rs (line 24)
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fn mouse_handler(
mouse_button_input: Res<ButtonInput<MouseButton>>,
mut diags_state: ResMut<FpsCounter>,
) {
if mouse_button_input.pressed(MouseButton::Left) {
if diags_state.is_enabled() {
diags_state.disable();
} else {
diags_state.enable();
}
}
}
Sourcepub fn is_enabled(&self) -> bool
pub fn is_enabled(&self) -> bool
Check if FPS counter is enabled
Examples found in repository?
examples/basic.rs (line 23)
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fn mouse_handler(
mouse_button_input: Res<ButtonInput<MouseButton>>,
mut diags_state: ResMut<FpsCounter>,
) {
if mouse_button_input.pressed(MouseButton::Left) {
if diags_state.is_enabled() {
diags_state.disable();
} else {
diags_state.enable();
}
}
}
Trait Implementations§
Source§impl Default for FpsCounter
impl Default for FpsCounter
impl Resource for FpsCounter
Auto Trait Implementations§
impl Freeze for FpsCounter
impl RefUnwindSafe for FpsCounter
impl Send for FpsCounter
impl Sync for FpsCounter
impl Unpin for FpsCounter
impl UnwindSafe for FpsCounter
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