pub type COLLISION = Reg<COLLISION_SPEC>;
Expand description
collision (rw) register accessor: Collision time window and maximum retries
You can read
this register and get collision::R
. You can reset
, write
, write_with_zero
this register using collision::W
. You can also modify
this register. See API.
For information about available fields see collision
module
Aliased Typeยง
struct COLLISION { /* private fields */ }