Struct color_eyre::config::PanicReport [−][src]
A type representing an error report for a panic.
Trait Implementations
Auto Trait Implementations
impl<'a> !RefUnwindSafe for PanicReport<'a>
impl<'a> !Send for PanicReport<'a>
impl<'a> !Sync for PanicReport<'a>
impl<'a> Unpin for PanicReport<'a>
impl<'a> !UnwindSafe for PanicReport<'a>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<D> OwoColorize for D
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pub fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
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C: Color,
pub fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
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C: Color,
pub fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
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pub fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
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pub fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
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pub fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
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pub fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
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pub fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
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pub fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
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pub fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
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pub fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
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pub fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
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pub fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
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pub fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
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pub fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
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pub fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
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pub fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
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pub fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
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pub fn white(&'a self) -> FgColorDisplay<'a, White, Self>
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pub fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
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pub fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
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pub fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
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pub fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
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pub fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
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pub fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
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pub fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
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pub fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
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pub fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
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pub fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
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pub fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
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pub fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
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pub fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
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pub fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
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pub fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
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pub fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
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pub fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
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pub fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
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pub fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
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pub fn bold(&'a self) -> BoldDisplay<'a, Self>
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pub fn dimmed(&'a self) -> DimDisplay<'a, Self>
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pub fn italic(&'a self) -> ItalicDisplay<'a, Self>
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pub fn underline(&'a self) -> UnderlineDisplay<'a, Self>
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pub fn blink(&'a self) -> BlinkDisplay<'a, Self>
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pub fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
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pub fn reversed(&'a self) -> ReversedDisplay<'a, Self>
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pub fn hidden(&'a self) -> HiddenDisplay<'a, Self>
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pub fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
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pub fn color<Color>(
&'a self,
color: Color
) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
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&'a self,
color: Color
) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
pub fn on_color<Color>(
&'a self,
color: Color
) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
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&'a self,
color: Color
) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
pub fn truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> FgDynColorDisplay<'a, Rgb, Self>
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&'a self,
r: u8,
g: u8,
b: u8
) -> FgDynColorDisplay<'a, Rgb, Self>
pub fn on_truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
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&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
pub fn style(&self, style: Style) -> Styled<&Self>
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impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,