Crate cooked_waker

Source
Expand description

cooked_waker provides safe traits for working with std::task::Waker and creating those wakers out of regular, safe Rust structs. It cooks RawWaker and RawWakerVTable, making them safe for consumption.

It provides the Wake and WakeRef traits, which correspond to the wake and wake_by_ref methods on std::task::Waker, and it provides implenetations of these types for the common reference & pointer types (Arc, Rc, &'static, etc).

Additionally, it provides IntoWaker, which allows converting any Wake + Clone type into a Waker. This trait is automatically derived for any Wake + Clone + Send + Sync + 'static type.

§Basic example

use cooked_waker::{Wake, WakeRef, IntoWaker, ViaRawPointer};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::task::Waker;

static wake_ref_count: AtomicUsize = AtomicUsize::new(0);
static wake_value_count: AtomicUsize = AtomicUsize::new(0);
static drop_count: AtomicUsize = AtomicUsize::new(0);

// A simple Waker struct that atomically increments the relevant static
// counters.
#[derive(Debug, Clone)]
struct StaticWaker;

impl WakeRef for StaticWaker {
    fn wake_by_ref(&self) {
        wake_ref_count.fetch_add(1, Ordering::SeqCst);
    }
}

impl Wake for StaticWaker {
    fn wake(self) {
        wake_value_count.fetch_add(1, Ordering::SeqCst);
    }
}

impl Drop for StaticWaker {
    fn drop(&mut self) {
        drop_count.fetch_add(1, Ordering::SeqCst);
    }
}

// Usually in practice you'll be using an Arc or Box, which already
// implement this, so there will be no need to implement it yourself.
unsafe impl ViaRawPointer for StaticWaker {
    type Target = ();

    fn into_raw(self) -> *mut () {
        // Need to forget self because we're being converted into a pointer,
        // so destructors should not run.
        std::mem::forget(self);
        std::ptr::null_mut()
    }

    unsafe fn from_raw(ptr: *mut ()) -> Self {
        StaticWaker
    }
}

assert_eq!(drop_count.load(Ordering::SeqCst), 0);

let waker = StaticWaker;
{
    let waker1: Waker = waker.into_waker();

    waker1.wake_by_ref();
    assert_eq!(wake_ref_count.load(Ordering::SeqCst), 1);

    let waker2: Waker = waker1.clone();
    waker2.wake_by_ref();
    assert_eq!(wake_ref_count.load(Ordering::SeqCst), 2);

    waker1.wake();
    assert_eq!(wake_value_count.load(Ordering::SeqCst), 1);
    assert_eq!(drop_count.load(Ordering::SeqCst), 1);
}
assert_eq!(drop_count.load(Ordering::SeqCst), 2);

§Arc example

use cooked_waker::{Wake, WakeRef, IntoWaker};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use std::task::Waker;

// A simple struct that counts the number of times it is awoken. Can't
// be awoken by value (because that would discard the counter), so we
// must instead wrap it in an Arc.
#[derive(Debug, Default)]
struct Counter {
    // We use atomic usize because we need Send + Sync and also interior
    // mutability
    count: AtomicUsize,
}

impl Counter {
    fn get(&self) -> usize {
        self.count.load(Ordering::SeqCst)
    }
}

impl WakeRef for Counter {
    fn wake_by_ref(&self) {
        let _prev = self.count.fetch_add(1, Ordering::SeqCst);
    }
}

let counter_handle = Arc::new(Counter::default());

// Create an std::task::Waker
let waker: Waker = counter_handle.clone().into_waker();

waker.wake_by_ref();
waker.wake_by_ref();

let waker2 = waker.clone();
waker2.wake_by_ref();

// Because IntoWaker wrap the pointer directly, without additional
// boxing, we can use will_wake
assert!(waker.will_wake(&waker2));

// This calls Counter::wake_by_ref because the Arc doesn't have exclusive
// ownership of the underlying Counter
waker2.wake();

assert_eq!(counter_handle.get(), 4);

Traits§

  • Objects that can be converted into an Waker. This trait is automatically implemented for types that fulfill the waker interface. Such types must be:
  • Trait for types that can be converted into raw pointers and back again.
  • Wakers that can wake by value. This is the primary means of waking a task.
  • Wakers that can wake by reference. This trait is used to enable a Wake implementation for types that don’t own an underlying handle, like Arc<T> and &T.