Expand description
Startup code and minimal runtime for Cortex-M microcontrollers
This crate contains all the required parts to build a no_std
application (binary crate) that
targets a Cortex-M microcontroller.
§Features
This crates takes care of:
-
The memory layout of the program. In particular, it populates the vector table so the device can boot correctly, and properly dispatch exceptions and interrupts.
-
Initializing
static
variables before the program entry point. -
Enabling the FPU before the program entry point if the target is
-eabihf
.
This crate also provides the following attributes:
#[entry]
to declare the entry point of the program#[exception]
to override an exception handler. If not overridden all exception handlers default to an infinite loop.
This crate also implements a related attribute called #[interrupt]
, which allows you
to define interrupt handlers. However, since which interrupts are available depends on the
microcontroller in use, this attribute should be re-exported and used from a peripheral
access crate (PAC).
A #[pre_init]
macro is also provided to run a function before RAM
initialisation, but its use is deprecated as it is not defined behaviour to execute Rust
code before initialisation. It is still possible to create a custom pre_init
function
using assembly.
The documentation for these attributes can be found in the Attribute Macros section.
§Requirements
§memory.x
This crate expects the user, or some other crate, to provide the memory layout of the target
device via a linker script named memory.x
, described in this section. The memory.x
file is
used during linking by the link.x
script provided by this crate. If you are using a custom
linker script, you do not need a memory.x
file.
§MEMORY
The linker script must specify the memory available in the device as, at least, two MEMORY
regions: one named FLASH
and one named RAM
. The .text
and .rodata
sections of the
program will be placed in the FLASH
region, whereas the .bss
and .data
sections, as well
as the heap, will be placed in the RAM
region.
/* Linker script for the STM32F103C8T6 */
MEMORY
{
FLASH : ORIGIN = 0x08000000, LENGTH = 64K
RAM : ORIGIN = 0x20000000, LENGTH = 20K
}
§_stack_start
/ _stack_end
The _stack_start
optional symbol can be used to indicate where the call stack of the program
should be placed. If this symbol is not used then the stack will be placed at the end of the
RAM
region – the stack grows downwards towards smaller address. This is generally a sensible
default and most applications will not need to specify _stack_start
. The same goes for
_stack_end
which is automatically placed after the end of statically allocated RAM.
NOTE: If you change _stack_start
, make sure to also set _stack_end
correctly to match
new stack area if you are using it, e.g for MSPLIM. The _stack_end
is not used internally by
cortex-m-rt
and is only for application use.
For Cortex-M, the _stack_start
must always be aligned to 8 bytes, which is enforced by
the linker script. If you override it, ensure that whatever value you set is a multiple
of 8 bytes. The _stack_end
is aligned to 4 bytes.
This symbol can be used to place the stack in a different memory region, for example:
/* Linker script for the STM32F303VCT6 with stack in CCM */
MEMORY
{
FLASH : ORIGIN = 0x08000000, LENGTH = 256K
/* .bss, .data and the heap go in this region */
RAM : ORIGIN = 0x20000000, LENGTH = 40K
/* Core coupled (faster) RAM dedicated to hold the stack */
CCRAM : ORIGIN = 0x10000000, LENGTH = 8K
}
_stack_start = ORIGIN(CCRAM) + LENGTH(CCRAM);
_stack_end = ORIGIN(CCRAM); /* Optional, add if used by the application */
§_stext
This optional symbol can be used to control where the .text
section is placed. If omitted the
.text
section will be placed right after the vector table, which is placed at the beginning of
FLASH
. Some devices store settings like Flash configuration right after the vector table;
for these devices one must place the .text
section after this configuration section –
_stext
can be used for this purpose.
MEMORY
{
/* .. */
}
/* The device stores Flash configuration in 0x400-0x40C so we place .text after that */
_stext = ORIGIN(FLASH) + 0x40C
§An example
This section presents a minimal application built on top of cortex-m-rt
. Apart from the
mandatory memory.x
linker script describing the memory layout of the device, the hard fault
handler and the default exception handler must also be defined somewhere in the dependency
graph (see [#[exception]
]). In this example we define them in the binary crate:
#![no_main]
#![no_std]
// Some panic handler needs to be included. This one halts the processor on panic.
use panic_halt as _;
use cortex_m_rt::entry;
// Use `main` as the entry point of this application, which may not return.
#[entry]
fn main() -> ! {
// initialization
loop {
// application logic
}
}
To actually build this program you need to place a memory.x
linker script somewhere the linker
can find it, e.g. in the current directory; and then link the program using cortex-m-rt
’s
linker script: link.x
. The required steps are shown below:
$ cat > memory.x <<EOF
MEMORY
{
FLASH : ORIGIN = 0x08000000, LENGTH = 64K
RAM : ORIGIN = 0x20000000, LENGTH = 20K
}
EOF
$ cargo rustc --target thumbv7m-none-eabi -- -C link-arg=-nostartfiles -C link-arg=-Tlink.x
$ file target/thumbv7m-none-eabi/debug/app
app: ELF 32-bit LSB executable, ARM, EABI5 version 1 (SYSV), statically linked, (..)
§Optional features
§device
If this feature is disabled then this crate populates the whole vector table. All the interrupts
in the vector table, even the ones unused by the target device, will be bound to the default
exception handler. This makes the final application device agnostic: you will be able to run it
on any Cortex-M device – provided that you correctly specified its memory layout in memory.x
– without hitting undefined behavior.
If this feature is enabled then the interrupts section of the vector table is left unpopulated
and some other crate, or the user, will have to populate it. This mode is meant to be used in
conjunction with crates generated using svd2rust
. Those peripheral access crates, or PACs,
will populate the missing part of the vector table when their "rt"
feature is enabled.
§set-sp
If this feature is enabled, the stack pointer (SP) is initialised in the reset handler to the
_stack_start
value from the linker script. This is not usually required, but some debuggers
do not initialise SP when performing a soft reset, which can lead to stack corruption.
§set-vtor
If this feature is enabled, the vector table offset register (VTOR) is initialised in the reset handler to the start of the vector table defined in the linker script. This is not usually required, but some bootloaders do not set VTOR before jumping to application code, leading to your main function executing but interrupt handlers not being used.
§zero-init-ram
If this feature is enabled, RAM is initialized with zeros during startup from the _ram_start
value to the _ram_end
value from the linker script. This is not usually required, but might be
necessary to properly initialize memory integrity measures on some hardware.
§paint-stack
Everywhere between __sheap
and _stack_start
is painted with the fixed value
STACK_PAINT_VALUE
, which is 0xCCCC_CCCC
.
You can then inspect memory during debugging to determine how much of the stack has been used -
where the stack has been used the ‘paint’ will have been ‘scrubbed off’ and the memory will
have a value other than STACK_PAINT_VALUE
.
§Inspection
This section covers how to inspect a binary that builds on top of cortex-m-rt
.
§Sections (size
)
cortex-m-rt
uses standard sections like .text
, .rodata
, .bss
and .data
as one would
expect. cortex-m-rt
separates the vector table in its own section, named .vector_table
. This
lets you distinguish how much space is taking the vector table in Flash vs how much is being
used by actual instructions (.text
) and constants (.rodata
).
$ size -Ax target/thumbv7m-none-eabi/examples/app
target/thumbv7m-none-eabi/release/examples/app :
section size addr
.vector_table 0x400 0x8000000
.text 0x88 0x8000400
.rodata 0x0 0x8000488
.data 0x0 0x20000000
.bss 0x0 0x20000000
Without the -A
argument size
reports the sum of the sizes of .text
, .rodata
and
.vector_table
under “text”.
$ size target/thumbv7m-none-eabi/examples/app
text data bss dec hex filename
1160 0 0 1660 67c target/thumbv7m-none-eabi/release/app
§Symbols (objdump
, nm
)
One will always find the following (unmangled) symbols in cortex-m-rt
applications:
-
Reset
. This is the reset handler. The microcontroller will execute this function upon booting. This function will call the user program entry point (cf.#[entry]
) using themain
symbol so you will also find that symbol in your program. -
DefaultHandler
. This is the default handler. If not overridden using#[exception] fn DefaultHandler(..
this will be an infinite loop. -
HardFault
and_HardFault
. These function handle the hard fault handling and what they do depends on whether the hard fault is overridden and whether the trampoline is enabled (which it is by default).- No override: Both are the same function. The function is an infinite loop defined in the cortex-m-rt crate.
- Trampoline enabled:
HardFault
is the real hard fault handler defined in assembly. This function is simply a trampoline that jumps into the rust defined_HardFault
function. This second function jumps to the user-defined handler with the exception frame as parameter. This second jump is usually optimised away with inlining. - Trampoline disabled:
HardFault
is the user defined function. This means the user function is called directly from the vector table._HardFault
still exists, but is an empty function that is purely there for compiler diagnostics.
-
__STACK_START
. This is the first entry in the.vector_table
section. This symbol contains the initial value of the stack pointer; this is where the stack will be located – the stack grows downwards towards smaller addresses. -
__RESET_VECTOR
. This is the reset vector, a pointer to theReset
function. This vector is located in the.vector_table
section after__STACK_START
. -
__EXCEPTIONS
. This is the core exceptions portion of the vector table; it’s an array of 14 exception vectors, which includes exceptions likeHardFault
andSysTick
. This array is located after__RESET_VECTOR
in the.vector_table
section. -
__INTERRUPTS
. This is the device specific interrupt portion of the vector table; its exact size depends on the target device but if the"device"
feature has not been enabled it will have a size of 32 vectors (on ARMv6-M), 240 vectors (on ARMv7-M) or 496 vectors (on ARMv8-M). This array is located after__EXCEPTIONS
in the.vector_table
section. -
__pre_init
. This is a function to be run before RAM is initialized. It defaults to an empty function. As this runs before RAM is initialised, it is not sound to use a Rust function forpre_init
, and instead it should typically be written in assembly usingglobal_asm
or an external assembly file.
If you override any exception handler you’ll find it as an unmangled symbol, e.g. SysTick
or
SVCall
, in the output of objdump
,
§Advanced usage
§Custom linker script
To use your own linker script, ensure it is placed in the linker search path (for example in
the crate root or in Cargo’s OUT_DIR
) and use it with -C link-arg=-Tmy_script.ld
instead
of the normal -C link-arg=-Tlink.x
. The provided link.x
may be used as a starting point
for customisation.
§Setting the program entry point
This section describes how #[entry]
is implemented. This information is useful
to developers who want to provide an alternative to #[entry]
that provides extra
guarantees.
The Reset
handler will call a symbol named main
(unmangled) after initializing .bss
and
.data
, and enabling the FPU (if the target has an FPU). A function with the entry
attribute
will be set to have the export name “main
”; in addition, its mutable statics are turned into
safe mutable references (see #[entry]
for details).
The unmangled main
symbol must have signature extern "C" fn() -> !
or its invocation from
Reset
will result in undefined behavior.
§Incorporating device specific interrupts
This section covers how an external crate can insert device specific interrupt handlers into the
vector table. Most users don’t need to concern themselves with these details, but if you are
interested in how PACs generated using svd2rust
integrate with cortex-m-rt
read on.
The information in this section applies when the "device"
feature has been enabled.
§__INTERRUPTS
The external crate must provide the interrupts portion of the vector table via a static
variable named__INTERRUPTS
(unmangled) that must be placed in the .vector_table.interrupts
section of its object file.
This static
variable will be placed at ORIGIN(FLASH) + 0x40
. This address corresponds to the
spot where IRQ0 (IRQ number 0) is located.
To conform to the Cortex-M ABI __INTERRUPTS
must be an array of function pointers; some spots
in this array may need to be set to 0 if they are marked as reserved in the data sheet /
reference manual. We recommend using a union
to set the reserved spots to 0
; None
(Option<fn()>
) may also work but it’s not guaranteed that the None
variant will always be
represented by the value 0
.
Let’s illustrate with an artificial example where a device only has two interrupt: Foo
, with
IRQ number = 2, and Bar
, with IRQ number = 4.
pub union Vector {
handler: unsafe extern "C" fn(),
reserved: usize,
}
extern "C" {
fn Foo();
fn Bar();
}
#[link_section = ".vector_table.interrupts"]
#[no_mangle]
pub static __INTERRUPTS: [Vector; 5] = [
// 0-1: Reserved
Vector { reserved: 0 },
Vector { reserved: 0 },
// 2: Foo
Vector { handler: Foo },
// 3: Reserved
Vector { reserved: 0 },
// 4: Bar
Vector { handler: Bar },
];
§device.x
Linking in __INTERRUPTS
creates a bunch of undefined references. If the user doesn’t set a
handler for all the device specific interrupts then linking will fail with "undefined reference"
errors.
We want to provide a default handler for all the interrupts while still letting the user
individually override each interrupt handler. In C projects, this is usually accomplished using
weak aliases declared in external assembly files. We use a similar solution via the PROVIDE
command in the linker script: when the "device"
feature is enabled, cortex-m-rt
’s linker
script (link.x
) includes a linker script named device.x
, which must be provided by
whichever crate provides __INTERRUPTS
.
For our running example the device.x
linker script looks like this:
/* device.x */
PROVIDE(Foo = DefaultHandler);
PROVIDE(Bar = DefaultHandler);
This weakly aliases both Foo
and Bar
. DefaultHandler
is the default exception handler and
that the core exceptions use unless overridden.
Because this linker script is provided by a dependency of the final application the dependency
must contain a build script that puts device.x
somewhere the linker can find. An example of
such build script is shown below:
use std::env;
use std::fs::File;
use std::io::Write;
use std::path::PathBuf;
fn main() {
// Put the linker script somewhere the linker can find it
let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap());
File::create(out.join("device.x"))
.unwrap()
.write_all(include_bytes!("device.x"))
.unwrap();
println!("cargo:rustc-link-search={}", out.display());
}
§Uninitialized static variables
The .uninit
linker section can be used to leave static mut
variables uninitialized. One use
case of unitialized static variables is to avoid zeroing large statically allocated buffers (say
to be used as thread stacks) – this can considerably reduce initialization time on devices that
operate at low frequencies.
The only correct way to use this section is with MaybeUninit
types.
use core::mem::MaybeUninit;
const STACK_SIZE: usize = 8 * 1024;
const NTHREADS: usize = 4;
#[link_section = ".uninit.STACKS"]
static mut STACKS: MaybeUninit<[[u8; STACK_SIZE]; NTHREADS]> = MaybeUninit::uninit();
Be very careful with the link_section
attribute because it’s easy to misuse in ways that cause
undefined behavior.
§Extra Sections
Some microcontrollers provide additional memory regions beyond RAM and FLASH. For example,
some STM32 devices provide “CCM” or core-coupled RAM that is only accessible from the core. In
order to place variables in these sections using link_section
attributes from your code,
you need to modify memory.x
to declare the additional sections:
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 1024K
RAM (rw) : ORIGIN = 0x20000000, LENGTH = 128K
CCMRAM (rw) : ORIGIN = 0x10000000, LENGTH = 64K
}
SECTIONS
{
.ccmram (NOLOAD) : ALIGN(4)
{
*(.ccmram .ccmram.*);
. = ALIGN(4);
} > CCMRAM
}
You can then use something like this to place a variable into this specific section of memory:
#[link_section=".ccmram.BUFFERS"]
static mut BUF: MaybeUninit<[u8; 1024]> = MaybeUninit::uninit();
However, note that these sections are not initialised by cortex-m-rt, and so must be used
either with MaybeUninit
types or you must otherwise arrange for them to be initialised
yourself, such as in pre_init
.
§Minimum Supported Rust Version (MSRV)
The MSRV of this release is Rust 1.61.0.
Structs§
- Registers stacked (pushed onto the stack) during an exception.
Functions§
- Returns a pointer to the start of the heap
Attribute Macros§
- Attribute to declare the entry point of the program
- Attribute to declare an exception handler
- Attribute to declare an interrupt (AKA device-specific exception) handler
- Attribute to mark which function will be called at the beginning of the reset handler.