pub(crate) struct SettingGroupBuilder {
    name: &'static str,
    settings: Vec<ProtoSetting>,
    presets: Vec<Preset>,
    predicates: Vec<ProtoPredicate>,
}

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§name: &'static str§settings: Vec<ProtoSetting>§presets: Vec<Preset>§predicates: Vec<ProtoPredicate>

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impl SettingGroupBuilder

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pub fn new(name: &'static str) -> Self

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fn add_setting( &mut self, name: &'static str, description: &'static str, comment: &'static str, specific: ProtoSpecificSetting )

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pub fn add_bool( &mut self, name: &'static str, description: &'static str, comment: &'static str, default: bool ) -> BoolSettingIndex

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pub fn add_enum( &mut self, name: &'static str, description: &'static str, comment: &'static str, values: Vec<&'static str> )

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pub fn add_num( &mut self, name: &'static str, description: &'static str, comment: &'static str, default: u8 )

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pub fn add_predicate(&mut self, name: &'static str, node: PredicateNode)

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pub fn add_preset( &mut self, name: &'static str, description: &'static str, args: Vec<PresetType> ) -> PresetIndex

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pub fn build(self) -> SettingGroup

Compute the layout of the byte vector used to represent this settings group.

The byte vector contains the following entries in order:

  1. Byte-sized settings like NumSetting and EnumSetting.
  2. BoolSetting settings.
  3. Precomputed named predicates.
  4. Other numbered predicates, including parent predicates that need to be accessible by number.

Set self.settings_size to the length of the byte vector prefix that contains the settings. All bytes after that are computed, not configured.

Set self.boolean_offset to the beginning of the numbered predicates, 2. in the list above.

Assign byte_offset and bit_offset fields in all settings.

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