#![allow(dead_code)]
fn build_glue_for_game_activity() {
for f in ["GameActivity.h", "GameActivity.cpp"] {
println!("cargo:rerun-if-changed=game-activity-csrc/game-activity/{f}");
}
cc::Build::new()
.cpp(true)
.include("game-activity-csrc")
.file("game-activity-csrc/game-activity/GameActivity.cpp")
.extra_warnings(false)
.cpp_link_stdlib("c++_static")
.compile("libgame_activity.a");
for f in ["gamecommon.h", "gametextinput.h", "gametextinput.cpp"] {
println!("cargo:rerun-if-changed=game-activity-csrc/game-text-input/{f}");
}
cc::Build::new()
.cpp(true)
.include("game-activity-csrc")
.file("game-activity-csrc/game-text-input/gametextinput.cpp")
.cpp_link_stdlib("c++_static")
.compile("libgame_text_input.a");
for f in ["android_native_app_glue.h", "android_native_app_glue.c"] {
println!("cargo:rerun-if-changed=game-activity-csrc/native_app_glue/{f}");
}
cc::Build::new()
.include("game-activity-csrc")
.include("game-activity-csrc/game-activity/native_app_glue")
.file("game-activity-csrc/game-activity/native_app_glue/android_native_app_glue.c")
.extra_warnings(false)
.cpp_link_stdlib("c++_static")
.compile("libnative_app_glue.a");
println!("cargo:rustc-link-lib=c++abi");
}
fn main() {
#[cfg(feature = "game-activity")]
build_glue_for_game_activity();
}