[−][src]Struct async_timer::state::TimerState
Timer's state
Implementations
impl TimerState
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pub fn new() -> Self
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Initializes state.
pub fn is_done(&self) -> bool
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Returns whether notification has been fired.
Namely it checks whether Waker
is registered
with TimerState
or not. It is not intended for user
to call is_done
before register
pub fn reset(&self)
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Resets state, allowing to wake once again.
pub fn cancel(&self)
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Informs that timer is cancel, therefore no further callbacks to be passed
pub fn register<C: Callback>(&self, cb: C)
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Registers Callback
with the state.
This callback is used replaces previous one, if any.
Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,