[dependencies.avian2d]
default-features = false
features = ["2d", "debug-plugin", "parallel"]
version = "^0.2"
[dependencies.bevy]
default-features = false
version = "^0.15"
[dependencies.bevy-tnua-physics-integration-layer]
version = "^0.5"
[features]
default = ["avian2d/f32", "avian2d/parry-f32"]
f64 = ["avian2d/f64", "avian2d/parry-f64", "bevy-tnua-physics-integration-layer/f64"]
[lib]
name = "bevy_tnua_avian2d"
path = "src/lib.rs"
[package]
authors = ["IdanArye <idanarye@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development"]
description = "Avian 2D integration for bevy-tnua"
documentation = "https://docs.rs/bevy-tnua-avian2d"
edition = "2021"
keywords = ["bevy", "gamedev", "locomotion", "game-controls"]
license = "MIT OR Apache-2.0"
name = "bevy-tnua-avian2d"
readme = "README.md"
repository = "https://github.com/idanarye/bevy-tnua"
version = "0.2.0"
[package.metadata.docs.rs]
all-features = true
features = ["bevy/bevy_asset"]