Struct cedar_policy::EntityId
source · #[repr(transparent)]pub struct EntityId(_);
Expand description
unique identifier portion of the EntityUid
type
Trait Implementations§
source§impl Ord for EntityId
impl Ord for EntityId
source§impl PartialEq<EntityId> for EntityId
impl PartialEq<EntityId> for EntityId
source§impl PartialOrd<EntityId> for EntityId
impl PartialOrd<EntityId> for EntityId
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moreimpl Eq for EntityId
impl StructuralEq for EntityId
impl StructuralPartialEq for EntityId
Auto Trait Implementations§
impl RefUnwindSafe for EntityId
impl Send for EntityId
impl Sync for EntityId
impl Unpin for EntityId
impl UnwindSafe for EntityId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.