codee 0.2.0

Easy and flexible way of encoding and decoding data into either strings or bytes
Documentation
# Codee

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Easy and flexible way of encoding and decoding data into either strings or bytes.

This crate provides generic traits for `Encoder`s and `Decoder`s as well as several
implementations for commonly used (de)serializer crates.
    
This makes it easily possible to abstract away the serialization and deserialization independent
of the concrete crate used. You can write a function like this:

```rust
use codee::{CodecError, Decoder, Encoder};

fn store_value<T, Codec>(value: T) -> Result<(), CodecError<<Codec as Encoder<T>>::Error, <Codec as Decoder<T>>::Error>>
where
    Codec: Encoder<T, Encoded = String> + Decoder<T, Encoded = str>,
{
    let encoded = Codec::encode(&value).map_err(CodecError::Encode)?;
    let decoded = Codec::decode(&encoded).map_err(CodecError::Decode)?;

    Ok(())
}

// Then we can use it like this:

use codee::string::{JsonSerdeCodec, FromToStringCodec};

#[derive(serde::Serialize, serde::Deserialize)]
struct MyStruct {
    field: usize,
}

store_value::<i32, FromToStringCodec>(42);
store_value::<MyStruct, JsonSerdeCodec>(MyStruct { field: 42 });
```