MEMORY
{
/* NOTE K = KiBi = 1024 bytes */
/* TODO Adjust these memory regions to match your device memory layout */
FLASH : ORIGIN = 0x000BAAD0, LENGTH = 0K
RAM : ORIGIN = 0xBAAD0000, LENGTH = 0K
}
/* This is where the call stack will be allocated. */
/* The stack is of the full descending type. */
/* You may want to use this variable to locate the call stack and static
variables in different memory regions. Below is shown the default value */
/* _stack_start = ORIGIN(RAM) + LENGTH(RAM); */
/* You can use this symbol to customize the location of the .text section */
/* If omitted the .text section will be placed right after the .vector_table
section */
/* This is required only on microcontrollers that store some configuration right
after the vector table */
/* _stext = ORIGIN(FLASH) + 0x400; */
/* Size of the heap (in bytes) */
/* _heap_size = 1024; */