pub struct Change {
pub items: Vec<ChangeItem>,
}
Expand description
A set of change items grouped into one logical change
Fields§
§items: Vec<ChangeItem>
Change items grouped into one change
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Change
impl RefUnwindSafe for Change
impl Send for Change
impl Sync for Change
impl Unpin for Change
impl UnwindSafe for Change
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more