Crossbeam
This crate provides a set of tools for concurrent programming:
Atomics
AtomicCell
, a thread-safe mutable memory location.(no_std)AtomicConsume
, for reading from primitive atomic types with "consume" ordering.(no_std)
Data structures
deque
, work-stealing deques for building task schedulers.ArrayQueue
, a bounded MPMC queue that allocates a fixed-capacity buffer on construction.SegQueue
, an unbounded MPMC queue that allocates small buffers, segments, on demand.
Memory management
epoch
, an epoch-based garbage collector.(alloc)
Thread synchronization
channel
, multi-producer multi-consumer channels for message passing.Parker
, a thread parking primitive.ShardedLock
, a sharded reader-writer lock with fast concurrent reads.WaitGroup
, for synchronizing the beginning or end of some computation.
Utilities
Backoff
, for exponential backoff in spin loops.(no_std)CachePadded
, for padding and aligning a value to the length of a cache line.(no_std)scope
, for spawning threads that borrow local variables from the stack.
Features marked with (no_std) can be used in no_std
environments.
Features marked with (alloc) can be used in no_std
environments, but only if alloc
and nightly
are enabled.
Crates
The main crossbeam
crate just re-exports tools from
smaller subcrates:
crossbeam-channel
provides multi-producer multi-consumer channels for message passing.crossbeam-deque
provides work-stealing deques, which are primarily intended for building task schedulers.crossbeam-epoch
provides epoch-based garbage collection for building concurrent data structures.crossbeam-queue
provides concurrent queues that can be shared among threads.crossbeam-utils
provides atomics, synchronization primitives, scoped threads, and other utilities.
There is one more experimental subcrate that is not yet included in crossbeam
:
crossbeam-skiplist
provides concurrent maps and sets based on lock-free skip lists.
Usage
Add this to your Cargo.toml
:
[]
= "0.7"
Next, add this to your crate:
extern crate crossbeam;
Compatibility
The minimum supported Rust version is 1.28. Any change to this is considered a breaking change.
Contributing
Crossbeam welcomes contribution from everyone in the form of suggestions, bug reports, pull requests, and feedback. 💛
If you need ideas for contribution, there are several ways to get started:
- Found a bug or have a feature request? Submit an issue!
- Issues and PRs labeled with feedback wanted need feedback from users and contributors.
- Issues labeled with good first issue are relatively easy starter issues.
RFCs
We also have the RFCs repository for more high-level discussion, which is the place where we brainstorm ideas and propose substantial changes to Crossbeam.
You are welcome to participate in any open issues or pull requests.
Learning resources
If you'd like to learn more about concurrency and non-blocking data structures, there's a list of learning resources in our wiki, which includes relevant blog posts, papers, videos, and other similar projects.
Another good place to visit is merged RFCs. They contain elaborate descriptions and rationale for features we've introduced to Crossbeam, but keep in mind that some of the written information is now out of date.
Conduct
The Crossbeam project adheres to the Rust Code of Conduct. This describes the minimum behavior expected from all contributors.
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Some Crossbeam subcrates have additional licensing notices. Take a look at other readme files in this repository for more information.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.