# Crunchy
The crunchy unroller - deterministically unroll constant loops. For number
"crunching".
The Rust optimizer will unroll constant loops that don't use the loop variable,
like this:
```rust
for _ in 0..100 {
println!("Hello!");
}
```
However, using the loop variable will cause it to never unroll the loop. This is
unfortunate because it means that you can't constant-fold the loop variable, and
if you end up stomping on the registers it will have to do a load for each
iteration. This crate ensures that your code is unrolled and const-folded. It
only works on literals, unfortunately, but there's a work-around:
```rust
debug_assert_eq!(MY_CONSTANT, 100);
unroll! {
for i in 0..100 {
println!("Iteration {}", i);
}
}
```
This means that your tests will catch if you redefine the constant.
To default maximum number of loops to unroll is `64`, but that can be easily increased using the cargo features:
* `limit_128`
* `limit_256`
* `limit_512`
* `limit_1024`
* `limit_2048`