epaint 0.28.1

Minimal 2D graphics library for GUI work
Documentation
[package]
name = "epaint"
version.workspace = true
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Minimal 2D graphics library for GUI work"
edition.workspace = true
rust-version.workspace = true
homepage = "https://github.com/emilk/egui/tree/master/crates/epaint"
license = "(MIT OR Apache-2.0) AND OFL-1.1 AND LicenseRef-UFL-1.0" # OFL and UFL used by default_fonts. See https://github.com/emilk/egui/issues/2321
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/crates/epaint"
categories = ["graphics", "gui"]
keywords = ["graphics", "gui", "egui"]
include = [
  "../LICENSE-APACHE",
  "../LICENSE-MIT",
  "**/*.rs",
  "Cargo.toml",
  "fonts/*.ttf",
  "fonts/*.txt",
  "fonts/OFL.txt",
  "fonts/UFL.txt",
]

[lints]
workspace = true

[package.metadata.docs.rs]
all-features = true

[lib]


[features]
default = ["default_fonts"]

## [`bytemuck`](https://docs.rs/bytemuck) enables you to cast [`Vertex`] to `&[u8]`.
bytemuck = ["dep:bytemuck", "emath/bytemuck", "ecolor/bytemuck"]

## [`cint`](https://docs.rs/cint) enables interoperability with other color libraries.
cint = ["ecolor/cint"]

## Enable the [`hex_color`] macro.
color-hex = ["ecolor/color-hex"]

## This will automatically detect deadlocks due to double-locking on the same thread.
## If your app freezes, you may want to enable this!
## Only affects [`mutex::RwLock`] (which epaint and egui uses a lot).
deadlock_detection = ["dep:backtrace"]

## If set, epaint will use `include_bytes!` to bundle some fonts.
## If you plan on specifying your own fonts you may disable this feature.
default_fonts = []

## Turn on the `log` feature, that makes egui log some errors using the [`log`](https://docs.rs/log) crate.
log = ["dep:log"]

## [`mint`](https://docs.rs/mint) enables interoperability with other math libraries such as [`glam`](https://docs.rs/glam) and [`nalgebra`](https://docs.rs/nalgebra).
mint = ["emath/mint"]

## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
##
## Only enabled on native, because of the low resolution (1ms) of clocks in browsers.
puffin = ["dep:puffin"]

## Enable parallel tessellation using [`rayon`](https://docs.rs/rayon).
##
## This can help performance for graphics-intense applications.
rayon = ["dep:rayon"]

## Allow serialization using [`serde`](https://docs.rs/serde).
serde = ["dep:serde", "ahash/serde", "emath/serde", "ecolor/serde"]

## Change Vertex layout to be compatible with unity
unity = []

[dependencies]
emath.workspace = true
ecolor.workspace = true

ab_glyph = "0.2.11"
ahash.workspace = true
nohash-hasher.workspace = true
parking_lot.workspace = true   # Using parking_lot over std::sync::Mutex gives 50% speedups in some real-world scenarios.

#! ### Optional dependencies
bytemuck = { workspace = true, optional = true, features = ["derive"] }

## Enable this when generating docs.
document-features = { workspace = true, optional = true }

log = { workspace = true, optional = true }
puffin = { workspace = true, optional = true }
rayon = { version = "1.7", optional = true }

## Allow serialization using [`serde`](https://docs.rs/serde) .
serde = { workspace = true, optional = true, features = ["derive", "rc"] }

# native:
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
backtrace = { workspace = true, optional = true }


[dev-dependencies]
criterion.workspace = true


[[bench]]
name = "benchmark"
harness = false