fast-float2 0.2.3

Fast floating-point number parser.
Documentation
fast-float2
===========

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This crate provides a super-fast decimal number parser from strings into floats.

```toml
[dependencies]
fast-float2 = "0.2.3"
```

There are no dependencies and the crate can be used in a no_std context by disabling the "std" feature.

*Compiler support: rustc 1.37+.*

This crate is in maintenance mode for bug fixes (especially security patches): minimal feature enhancements will be accepted. This implementation has been adopted by the Rust standard library: if you do not need parsing directly from bytes and/or partial parsers, you should use [FromStr](https://doc.rust-lang.org/std/str/trait.FromStr.html) for [f32](https://doc.rust-lang.org/std/primitive.f32.html) or [f64](https://doc.rust-lang.org/std/primitive.f64.html) instead.

## Usage

There's two top-level functions provided:
[`parse()`](https://docs.rs/fast-float/latest/fast_float/fn.parse.html) and
[`parse_partial()`](https://docs.rs/fast-float/latest/fast_float/fn.parse_partial.html), both taking
either a string or a bytes slice and parsing the input into either `f32` or `f64`:

- `parse()` treats the whole string as a decimal number and returns an error if there are
  invalid characters or if the string is empty.
- `parse_partial()` tries to find the longest substring at the beginning of the given input
  string that can be parsed as a decimal number and, in the case of success, returns the parsed
  value along the number of characters processed; an error is returned if the string doesn't
  start with a decimal number or if it is empty. This function is most useful as a building
  block when constructing more complex parsers, or when parsing streams of data.

Example:

```rust
// Parse the entire string as a decimal number.
let s = "1.23e-02";
let x: f32 = fast_float2::parse(s).unwrap();
assert_eq!(x, 0.0123);

// Parse as many characters as possible as a decimal number.
let s = "1.23e-02foo";
let (x, n) = fast_float2::parse_partial::<f32, _>(s).unwrap();
assert_eq!(x, 0.0123);
assert_eq!(n, 8);
assert_eq!(&s[n..], "foo");
```

## Details

This crate is a direct port of Daniel Lemire's [`fast_float`](https://github.com/fastfloat/fast_float)
C++ library (valuable discussions with Daniel while porting it helped shape the crate and get it to
the performance level it's at now), with some Rust-specific tweaks. Please see the original
repository for many useful details regarding the algorithm and the implementation.

The parser is locale-independent. The resulting value is the closest floating-point values (using either
`f32` or `f64`), using the "round to even" convention for values that would otherwise fall right in-between
two values. That is, we provide exact parsing according to the IEEE standard.

Infinity and NaN values can be parsed, along with scientific notation.

Both little-endian and big-endian platforms are equally supported, with extra optimizations enabled
on little-endian architectures.

Since [fast-float-rust](https://github.com/aldanor/fast-float-rust) is unmaintained, this is a fork
containing the patches and security updates.

## Testing

There are a few ways this crate is tested:

- A suite of explicit tests (taken from the original library) covering lots of edge cases.
- A file-based test suite (taken from the original library; credits to Nigel Tao), ~5M tests.
- All 4B float32 numbers are exhaustively roundtripped via ryu formatter.
- Roundtripping a large quantity of random float64 numbers via ryu formatter.
- Roundtripping float64 numbers and fuzzing random input strings via cargo-fuzz.
- All explicit test suites run on CI; roundtripping and fuzzing are run manually.

## Performance

The presented parser seems to beat all of the existing C/C++/Rust float parsers known to us at the
moment by a large margin, in all of the datasets we tested it on so far – see detailed benchmarks
below (the only exception being the original fast_float C++ library, of course – performance of
which is within noise bounds of this crate). On modern machines like Apple M1, parsing throughput
can reach up to 1.5 GB/s.

In particular, it is faster than Rust standard library's `FromStr::from_str()` by a factor of 2-8x
(larger factor for longer float strings), and is typically 2-3x faster than the nearest competitors.

While various details regarding the algorithm can be found in the repository for the original
C++ library, here are few brief notes:

- The parser is specialized to work lightning-fast on inputs with at most 19 significant digits
  (which constitutes the so called "fast-path"). We believe that most real-life inputs should
  fall under this category, and we treat longer inputs as "degenerate" edge cases since it
  inevitable causes overflows and loss of precision.
- If the significand happens to be longer than 19 digits, the parser falls back to the "slow path",
  in which case its performance roughly matches that of the top Rust/C++ libraries (and still
  beats them most of the time, although not by a lot).
- On little-endian systems, there's additional optimizations for numbers with more than 8 digits
  after the decimal point.

## Benchmarks

Below are tables of best timings in nanoseconds for parsing a single number
into a 64-bit float.

#### Intel i7-4771

Intel i7-4771 3.5GHz, macOS, Rust 1.49.

|                  | `canada` | `mesh`   | `uniform` | `iidi` | `iei`  | `rec32` |
| ---------------- | -------- | -------- | --------- | ------ | ------ | ------- |
| fast-float       | 21.58    | 10.70    | 19.36     | 40.50  | 26.07  | 29.13   |
| lexical          | 65.90    | 23.28    | 54.75     | 75.80  | 52.18  | 75.36   |
| from_str         | 174.43   | 22.30    | 99.93     | 227.76 | 111.31 | 204.46  |
| fast_float (C++) | 22.78    | 10.99    | 20.05     | 41.12  | 27.51  | 30.85   |
| abseil (C++)     | 42.66    | 32.88    | 46.01     | 50.83  | 46.33  | 49.95   |
| netlib (C)       | 57.53    | 24.86    | 64.72     | 56.63  | 36.20  | 67.29   |
| strtod (C)       | 286.10   | 31.15    | 258.73    | 295.73 | 205.72 | 315.95  |

#### Apple M1

Apple M1, macOS, Rust 1.49.

|                  | `canada` | `mesh`   | `uniform` | `iidi` | `iei`  | `rec32` |
| ---------------- | -------- | -------- | --------- | ------ | ------ | ------- |
| fast-float       | 14.84    | 5.98     | 11.24     | 33.24  | 21.30  | 17.86   |
| lexical          | 47.09    | 16.51    | 43.46     | 56.06  | 36.68  | 55.48   |
| from_str         | 136.00   | 13.84    | 74.64     | 179.87 | 77.91  | 154.53  |
| fast_float (C++) | 13.71    | 7.28     | 11.71     | 32.94  | 20.64  | 18.30   |
| abseil (C++)     | 36.55    | 24.20    | 38.48     | 40.86  | 35.46  | 40.09   |
| netlib (C)       | 47.19    | 14.12    | 48.85     | 52.28  | 33.70  | 48.79   |
| strtod (C)       | 176.13   | 21.48    | 165.43    | 187.98 | 132.19 | 190.63  |

#### AMD Rome

AMD Rome, Linux, Rust 1.49.

|                  | `canada` | `mesh`   | `uniform` | `iidi` | `iei`  | `rec32` |
| ---------------- | -------- | -------- | --------- | ------ | ------ | ------- |
| fast-float       | 25.90    | 12.12    | 20.54     | 47.01  | 29.23  | 32.36   |
| lexical          | 63.18    | 22.13    | 54.78     | 81.23  | 55.06  | 79.14   |
| from_str         | 190.06   | 26.10    | 102.44    | 239.87 | 119.04 | 211.73  |
| fast_float (C++) | 21.29    | 10.47    | 18.31     | 42.33  | 24.56  | 29.76   |
| abseil (C++)     | 44.54    | 34.13    | 47.38     | 52.64  | 43.77  | 53.03   |
| netlib (C)       | 69.43    | 23.31    | 79.98     | 72.17  | 35.81  | 86.91   |
| strtod (C)       | 123.37   | 65.68    | 101.58    | 118.36 | 118.61 | 123.72  |

#### Parsers

- `fast-float` - this very crate
- `lexical``lexical_core`, v0.7 (non-lossy; same performance as lossy)
- `from_str` – Rust standard library, `FromStr` trait
- `fast_float (C++)` – original C++ implementation of 'fast-float' method
- `abseil (C++)` – Abseil C++ Common Libraries
- `netlib (C++)` – C++ Network Library
- `strtod (C)` – C standard library

#### Datasets

- `canada` – numbers in `canada.txt` file
- `mesh` – numbers in `mesh.txt` file
- `uniform` – uniform random numbers from 0 to 1
- `iidi` – random numbers of format `%d%d.%d`
- `iei` – random numbers of format `%de%d`
- `rec32` – reciprocals of random 32-bit integers

#### Notes

- The two test files referred above can be found in
[this]https://github.com/lemire/simple_fastfloat_benchmark repository.
- The Rust part of the table (along with a few other benchmarks) can be generated via
  the benchmark tool that can be found under `extras/simple-bench` of this repo.
- The C/C++ part of the table (along with a few other benchmarks and parsers) can be
  generated via a C++ utility that can be found in
  [this]https://github.com/lemire/simple_fastfloat_benchmark repository.

<br>

#### References

- Daniel Lemire, [Number Parsing at a Gigabyte per Second]https://arxiv.org/abs/2101.11408, Software: Practice and Experience 51 (8), 2021.

#### License

<sup>
Licensed under either of <a href="LICENSE-APACHE">Apache License, Version
2.0</a> or <a href="LICENSE-MIT">MIT license</a> at your option.
</sup>

<br>

<sub>
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in this crate by you, as defined in the Apache-2.0 license, shall
be dual licensed as above, without any additional terms or conditions.
</sub>