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//! Simple file-locking apis for each OS.
//!
//! This is not meant to be in the standard library, it does nothing with
//! green/native threading. This is just a bare-bones enough solution for
//! librustdoc, it is not production quality at all.
#![allow(non_camel_case_types)]
#![allow(nonstandard_style)]
use std::io;
use std::path::Path;
cfg_if! {
if #[cfg(unix)] {
use std::ffi::{CString, OsStr};
use std::mem;
use std::os::unix::prelude::*;
#[derive(Debug)]
pub struct Lock {
fd: libc::c_int,
}
impl Lock {
pub fn new(p: &Path,
wait: bool,
create: bool,
exclusive: bool)
-> io::Result<Lock> {
let os: &OsStr = p.as_ref();
let buf = CString::new(os.as_bytes()).unwrap();
let open_flags = if create {
libc::O_RDWR | libc::O_CREAT
} else {
libc::O_RDWR
};
let fd = unsafe {
libc::open(buf.as_ptr(), open_flags,
libc::S_IRWXU as libc::c_int)
};
if fd < 0 {
return Err(io::Error::last_os_error());
}
let lock_type = if exclusive {
libc::F_WRLCK
} else {
libc::F_RDLCK
};
let mut flock: libc::flock = unsafe { mem::zeroed() };
flock.l_type = lock_type as libc::c_short;
flock.l_whence = libc::SEEK_SET as libc::c_short;
flock.l_start = 0;
flock.l_len = 0;
let cmd = if wait { libc::F_SETLKW } else { libc::F_SETLK };
let ret = unsafe {
libc::fcntl(fd, cmd, &flock)
};
if ret == -1 {
let err = io::Error::last_os_error();
unsafe { libc::close(fd); }
Err(err)
} else {
Ok(Lock { fd })
}
}
}
impl Drop for Lock {
fn drop(&mut self) {
let mut flock: libc::flock = unsafe { mem::zeroed() };
flock.l_type = libc::F_UNLCK as libc::c_short;
flock.l_whence = libc::SEEK_SET as libc::c_short;
flock.l_start = 0;
flock.l_len = 0;
unsafe {
libc::fcntl(self.fd, libc::F_SETLK, &flock);
libc::close(self.fd);
}
}
}
} else if #[cfg(windows)] {
use std::mem;
use std::os::windows::prelude::*;
use std::fs::{File, OpenOptions};
use winapi::um::minwinbase::{OVERLAPPED, LOCKFILE_FAIL_IMMEDIATELY, LOCKFILE_EXCLUSIVE_LOCK};
use winapi::um::fileapi::LockFileEx;
use winapi::um::winnt::{FILE_SHARE_DELETE, FILE_SHARE_READ, FILE_SHARE_WRITE};
#[derive(Debug)]
pub struct Lock {
_file: File,
}
impl Lock {
pub fn new(p: &Path,
wait: bool,
create: bool,
exclusive: bool)
-> io::Result<Lock> {
assert!(p.parent().unwrap().exists(),
"Parent directory of lock-file must exist: {}",
p.display());
let share_mode = FILE_SHARE_DELETE | FILE_SHARE_READ | FILE_SHARE_WRITE;
let mut open_options = OpenOptions::new();
open_options.read(true)
.share_mode(share_mode);
if create {
open_options.create(true)
.write(true);
}
debug!("attempting to open lock file `{}`", p.display());
let file = match open_options.open(p) {
Ok(file) => {
debug!("lock file opened successfully");
file
}
Err(err) => {
debug!("error opening lock file: {}", err);
return Err(err)
}
};
let ret = unsafe {
let mut overlapped: OVERLAPPED = mem::zeroed();
let mut dwFlags = 0;
if !wait {
dwFlags |= LOCKFILE_FAIL_IMMEDIATELY;
}
if exclusive {
dwFlags |= LOCKFILE_EXCLUSIVE_LOCK;
}
debug!("attempting to acquire lock on lock file `{}`",
p.display());
LockFileEx(file.as_raw_handle(),
dwFlags,
0,
0xFFFF_FFFF,
0xFFFF_FFFF,
&mut overlapped)
};
if ret == 0 {
let err = io::Error::last_os_error();
debug!("failed acquiring file lock: {}", err);
Err(err)
} else {
debug!("successfully acquired lock");
Ok(Lock { _file: file })
}
}
}
// Note that we don't need a Drop impl on the Windows: The file is unlocked
// automatically when it's closed.
} else {
#[derive(Debug)]
pub struct Lock(());
impl Lock {
pub fn new(_p: &Path, _wait: bool, _create: bool, _exclusive: bool)
-> io::Result<Lock>
{
let msg = "file locks not supported on this platform";
Err(io::Error::new(io::ErrorKind::Other, msg))
}
}
}
}