gfx-backend-dx12 0.9.1

DirectX-12 API backend for gfx-rs
# gfx-backend-dx12


DX12 backend for gfx.

## Normalized Coordinates


Render | Depth | Texture
-------|-------|--------
![render_coordinates]../../../info/gl_render_coordinates.png | ![depth_coordinates]../../../info/dx_depth_coordinates.png | ![texture_coordinates]../../../info/dx_texture_coordinates.png

## Binding Model


Dimensions of the model:
  1. Space: 0..8
  2. Binding (tight): constant buffers (CBV), shader resources (SRV), unordered access (UAV), samplers

## Mirroring


TODO