gfx_glyph 0.17.1

Fast GPU cached text rendering using gfx-rs & ab_glyph
Documentation
gfx_glyph
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Fast GPU cached text rendering using [gfx-rs v0.18](https://github.com/gfx-rs/gfx/tree/pre-ll) & [glyph-brush](https://github.com/alexheretic/glyph-brush/tree/master/glyph-brush).

```rust
use gfx_glyph::{ab_glyph::FontArc, GlyphBrushBuilder, Section, Text};

let dejavu = FontArc::try_from_slice(include_bytes!("../../fonts/DejaVuSans.ttf"))?;
let mut glyph_brush = GlyphBrushBuilder::using_font(dejavu).build(gfx_factory.clone());

// set the text scale, font, color, position, etc
let section = Section::default()
    .add_text(Text::new("Hello gfx_glyph"));

glyph_brush.queue(section);
glyph_brush.queue(some_other_section);

glyph_brush.use_queue().draw(&mut gfx_encoder, &gfx_color)?;
```

## Examples
Have a look at
* `cargo run --example paragraph --release`
* `cargo run --example performance --release`
* `cargo run --example varied --release`
* `cargo run --example depth --release`


## Limitations
The current implementation supports OpenGL *(3.2 or later)* only. Use [glyph-brush](https://github.com/alexheretic/glyph-brush/tree/master/glyph-brush) directly if this is an issue.