pub struct DrawCommandsNoIndicesBuffer { /* private fields */ }
Expand description
A buffer containing a list of draw commands.
Implementations§
Source§impl DrawCommandsNoIndicesBuffer
impl DrawCommandsNoIndicesBuffer
Sourcepub fn empty<F>(
facade: &F,
elements: usize,
) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
pub fn empty<F>( facade: &F, elements: usize, ) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
Builds an empty buffer.
The parameter indicates the number of elements.
Sourcepub fn empty_dynamic<F>(
facade: &F,
elements: usize,
) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
pub fn empty_dynamic<F>( facade: &F, elements: usize, ) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
Builds an empty buffer.
The parameter indicates the number of elements.
Sourcepub fn empty_persistent<F>(
facade: &F,
elements: usize,
) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
pub fn empty_persistent<F>( facade: &F, elements: usize, ) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
Builds an empty buffer.
The parameter indicates the number of elements.
Sourcepub fn empty_immutable<F>(
facade: &F,
elements: usize,
) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
pub fn empty_immutable<F>( facade: &F, elements: usize, ) -> Result<DrawCommandsNoIndicesBuffer, BufferCreationError>
Builds an empty buffer.
The parameter indicates the number of elements.
Sourcepub fn with_primitive_type(
&self,
primitives: PrimitiveType,
) -> IndicesSource<'_>
pub fn with_primitive_type( &self, primitives: PrimitiveType, ) -> IndicesSource<'_>
Builds an indices source from this buffer and a primitives type. This indices source can
be passed to the draw()
function.
Methods from Deref<Target = Buffer<[DrawCommandNoIndices]>>§
Sourcepub fn get_context(&self) -> &Rc<Context>
pub fn get_context(&self) -> &Rc<Context>
Returns the context corresponding to this buffer.
Sourcepub fn is_persistent(&self) -> bool
pub fn is_persistent(&self) -> bool
Returns true if this buffer uses persistent mapping.
Sourcepub fn write(&self, data: &T)
pub fn write(&self, data: &T)
Uploads some data in this buffer.
§Implementation
- For persistent-mapped buffers, waits untils the data is no longer used by the GPU then memcpies the data to the mapping.
- For immutable buffers, creates a temporary buffer that contains the data then calls
glCopyBufferSubData
to copy from the temporary buffer to the real one. - For other types, calls
glBufferSubData
.
§Panic
Panics if the length of data
is different from the length of this buffer.
Sourcepub fn invalidate(&self)
pub fn invalidate(&self)
Invalidates the content of the buffer. The data becomes undefined.
You should call this if you only use parts of a buffer. For example if you want to use the first half of the buffer, you invalidate the whole buffer then write the first half.
This operation is a no-op if the backend doesn’t support it and for persistent-mapped buffers.
§Implementation
Calls glInvalidateBufferData
if supported. Otherwise, calls glBufferData
with a null
pointer for data. If glBufferStorage
has been used to create the buffer and
glInvalidateBufferData
is not supported, does nothing.
Sourcepub fn map(&mut self) -> Mapping<'_, T>
pub fn map(&mut self) -> Mapping<'_, T>
Maps the buffer in memory for both reading and writing.
§Implementation
- For persistent-mapped buffers, waits until the data is no longer accessed by the GPU then returns a pointer to the existing mapping.
- For immutable buffers, creates a temporary buffer containing the data of the buffer and maps it. When the mapping object is destroyed, copies the content of the temporary buffer to the real buffer.
- For other types, calls
glMapBuffer
orglMapSubBuffer
.
Sourcepub fn map_read(&mut self) -> ReadMapping<'_, T>
pub fn map_read(&mut self) -> ReadMapping<'_, T>
Maps the buffer in memory for reading.
§Implementation
- For persistent-mapped buffers, waits until the data is no longer accessed by the GPU then returns a pointer to the existing mapping.
- For immutable buffers, creates a temporary buffer containing the data of the buffer and maps it.
- For other types, calls
glMapBuffer
orglMapSubBuffer
.
Sourcepub fn map_write(&mut self) -> WriteMapping<'_, T>
pub fn map_write(&mut self) -> WriteMapping<'_, T>
Maps the buffer in memory for writing only.
§Implementation
- For persistent-mapped buffers, waits until the data is no longer accessed by the GPU then returns a pointer to the existing mapping.
- For immutable buffers, creates a temporary buffer and maps it. When the mapping object is destroyed, copies the content of the temporary buffer to the real buffer.
- For other types, calls
glMapBuffer
orglMapSubBuffer
.
Sourcepub fn copy_to<'a, S>(&self, target: S) -> Result<(), CopyError>where
S: Into<BufferSlice<'a, T>>,
T: 'a,
pub fn copy_to<'a, S>(&self, target: S) -> Result<(), CopyError>where
S: Into<BufferSlice<'a, T>>,
T: 'a,
Copies the content of the buffer to another buffer.
§Panic
Panics if T
is unsized and the other buffer is too small.
Sourcepub unsafe fn slice_custom<R>(&self, f: Field<R>) -> BufferSlice<'_, R>where
R: Content,
pub unsafe fn slice_custom<R>(&self, f: Field<R>) -> BufferSlice<'_, R>where
R: Content,
Builds a slice that contains an element from inside the buffer.
This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.
§Example
#[derive(Copy, Clone)]
struct BufferContent {
value1: u16,
value2: u16,
}
let slice = unsafe { buffer.slice_custom(glium::field!(BufferContent, value2)) };
Sourcepub unsafe fn slice_custom_mut<R>(
&mut self,
f: Field<R>,
) -> BufferMutSlice<'_, R>where
R: Content,
pub unsafe fn slice_custom_mut<R>(
&mut self,
f: Field<R>,
) -> BufferMutSlice<'_, R>where
R: Content,
Same as slice_custom
but returns a mutable slice.
This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.
Sourcepub fn as_slice(&self) -> BufferSlice<'_, T>
pub fn as_slice(&self) -> BufferSlice<'_, T>
Builds a slice containing the whole subbuffer.
This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.
Sourcepub fn as_mut_slice(&mut self) -> BufferMutSlice<'_, T>
pub fn as_mut_slice(&mut self) -> BufferMutSlice<'_, T>
Builds a slice containing the whole subbuffer.
This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.
Sourcepub fn as_slice_any(&self) -> BufferAnySlice<'_>
pub fn as_slice_any(&self) -> BufferAnySlice<'_>
Builds a slice-any containing the whole subbuffer.
This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.
Sourcepub fn slice<R: RangeArgument<usize>>(
&self,
range: R,
) -> Option<BufferSlice<'_, [T]>>
pub fn slice<R: RangeArgument<usize>>( &self, range: R, ) -> Option<BufferSlice<'_, [T]>>
Builds a slice of this subbuffer. Returns None
if out of range.
This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.
Sourcepub fn slice_mut<R: RangeArgument<usize>>(
&mut self,
range: R,
) -> Option<BufferMutSlice<'_, [T]>>
pub fn slice_mut<R: RangeArgument<usize>>( &mut self, range: R, ) -> Option<BufferMutSlice<'_, [T]>>
Builds a slice of this subbuffer. Returns None
if out of range.
This method builds an object that represents a slice of the buffer. No actual operation OpenGL is performed.
Sourcepub fn read_as_texture_1d<S>(&self) -> Result<S, ReadError>where
S: Texture1dDataSink<T>,
pub fn read_as_texture_1d<S>(&self) -> Result<S, ReadError>where
S: Texture1dDataSink<T>,
Reads the content of the buffer.
Trait Implementations§
Source§impl Deref for DrawCommandsNoIndicesBuffer
impl Deref for DrawCommandsNoIndicesBuffer
Source§type Target = Buffer<[DrawCommandNoIndices]>
type Target = Buffer<[DrawCommandNoIndices]>
Source§fn deref(&self) -> &Buffer<[DrawCommandNoIndices]>
fn deref(&self) -> &Buffer<[DrawCommandNoIndices]>
Source§impl DerefMut for DrawCommandsNoIndicesBuffer
impl DerefMut for DrawCommandsNoIndicesBuffer
Source§fn deref_mut(&mut self) -> &mut Buffer<[DrawCommandNoIndices]>
fn deref_mut(&mut self) -> &mut Buffer<[DrawCommandNoIndices]>
Source§impl<'a> From<&'a DrawCommandsNoIndicesBuffer> for BufferSlice<'a, [DrawCommandNoIndices]>
impl<'a> From<&'a DrawCommandsNoIndicesBuffer> for BufferSlice<'a, [DrawCommandNoIndices]>
Source§fn from(
b: &'a DrawCommandsNoIndicesBuffer,
) -> BufferSlice<'a, [DrawCommandNoIndices]>
fn from( b: &'a DrawCommandsNoIndicesBuffer, ) -> BufferSlice<'a, [DrawCommandNoIndices]>
Source§impl<'a> From<&'a mut DrawCommandsNoIndicesBuffer> for BufferMutSlice<'a, [DrawCommandNoIndices]>
impl<'a> From<&'a mut DrawCommandsNoIndicesBuffer> for BufferMutSlice<'a, [DrawCommandNoIndices]>
Source§fn from(
b: &'a mut DrawCommandsNoIndicesBuffer,
) -> BufferMutSlice<'a, [DrawCommandNoIndices]>
fn from( b: &'a mut DrawCommandsNoIndicesBuffer, ) -> BufferMutSlice<'a, [DrawCommandNoIndices]>
Auto Trait Implementations§
impl !Freeze for DrawCommandsNoIndicesBuffer
impl !RefUnwindSafe for DrawCommandsNoIndicesBuffer
impl !Send for DrawCommandsNoIndicesBuffer
impl !Sync for DrawCommandsNoIndicesBuffer
impl Unpin for DrawCommandsNoIndicesBuffer
impl !UnwindSafe for DrawCommandsNoIndicesBuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.