goauth 0.9.0

Crate for authenticating Server to Server Apps for Google Cloud Engine.
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## rust-goauth [[docs]https://docs.rs/goauth]

Crate for using [OAuth 2.0 with Server to Server Applications](https://developers.google.com/identity/protocols/OAuth2ServiceAccount) for Google Cloud Engine, with tentative support for all supported [Scopes](https://durch.github.io/rust-goauth/goauth/scopes/enum.Scope.html). Supports sync or async requests via Futures.

Provides a serialisable [Token](https://durch.github.io/rust-goauth/goauth/auth/struct.Token.html) struct for use in other applications that require authenticated interactions with Google Cloud.

### Usage

```rust,no_run
#[macro_use]
extern crate log;

use goauth::auth::JwtClaims;
use goauth::scopes::Scope;
use goauth::{get_token, get_token_blocking, GoErr};
use goauth::credentials::Credentials;
use goauth::fetcher::TokenFetcher;
use smpl_jwt::{RSAKey, Jwt};
use time::Duration;

fn main() -> Result<(), GoErr>{
  let token_url = "https://www.googleapis.com/oauth2/v4/token";
  let iss = "<some-iss>"; // https://developers.google.com/identity/protocols/OAuth2ServiceAccount

  let credentials = Credentials::from_file("dummy_credentials_file_for_tests.json").unwrap();
  let claims = JwtClaims::new(String::from(iss),
                             &Scope::DevStorageReadWrite,
                             String::from(token_url),
                             None, None);
  let jwt = Jwt::new(claims, credentials.rsa_key().unwrap(), None);

  // Use async
  let token = async {
    match get_token(&jwt, &credentials).await {
      Ok(token) => token,
      Err(e) => panic!(e)
    }
  };

  // Or sync
  let token = get_token_blocking(&jwt, &credentials)?;

  // Token provides `access_token` method that outputs a value that should be placed in the Authorization header

  // Or use the TokenFetcher abstraction which will automatically refresh tokens
  let fetcher = TokenFetcher::new(jwt, credentials, Duration::new(1, 0));

  let token = async {
    match fetcher.fetch_token().await {
      Ok(token) => token,
      Err(e) => panic!(e)
    }
  };

  // Now a couple seconds later we want the token again - the initial token is cached so it will re-use
  // the same token, saving a network trip to fetch another token
  let new_token = async {
    match fetcher.fetch_token().await {
      Ok(token) => token,
      Err(e) => panic!(e)
    }
  };

  assert_eq!(token, new_token);

  // Now say the token has expired or is close to expiring ("close" defined by the configurable
  // `refresh_buffer` parameter) at this point "later in the program." The next call to
  // `fetch_token` will notice this and automatically fetch a new token, cache it, and return it.
  let new_token = async {
    match fetcher.fetch_token().await {
      Ok(token) => token,
      Err(e) => panic!(e)
    }
  };

  assert_ne!(token, new_token);

  Ok(())
}
```