[dependencies.bindgen]
default-features = false
features = ["runtime"]
optional = true
version = "0.68"
[dependencies.gdextension-api]
version = "0.2.1"
[dependencies.regex]
default-features = false
features = ["std", "unicode-gencat"]
optional = true
version = "1.5.5"
[dependencies.which]
optional = true
version = "6"
[dev-dependencies.regex]
default-features = false
features = ["std", "unicode-gencat"]
version = "1.5.5"
[features]
api-4-1 = []
api-4-1-1 = []
api-4-1-2 = []
api-4-1-3 = []
api-4-1-4 = []
api-4-2 = []
api-4-2-1 = []
api-4-2-2 = []
api-4-3 = []
api-custom = ["dep:bindgen", "dep:regex", "dep:which"]
api-custom-extheader = []
default = []
experimental-wasm-nothreads = []
[lib]
name = "godot_bindings"
path = "src/lib.rs"
[package]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = "build.rs"
categories = ["game-engines", "graphics"]
description = "Internal crate used by godot-rust"
edition = "2021"
homepage = "https://godot-rust.github.io"
keywords = ["gamedev", "godot", "engine", "ffi", "sys"]
license = "MPL-2.0"
name = "godot-bindings"
readme = false
repository = "https://github.com/godot-rust/gdext"
rust-version = "1.80"
version = "0.2.2"
[package.metadata.docs.rs]
features = ["experimental-godot-api"]
rustdoc-args = ["--cfg", "published_docs"]