godot-cell 0.2.0

Internal crate used by godot-rust
[dependencies.proptest]
optional = true
version = "1.4.0"

[features]
proptest = ["dep:proptest"]

[lib]
name = "godot_cell"
path = "src/lib.rs"

[package]
autobenches = false
autobins = false
autoexamples = false
autotests = false
build = false
categories = ["game-engines", "graphics"]
description = "Internal crate used by godot-rust"
edition = "2021"
homepage = "https://godot-rust.github.io"
keywords = ["gamedev", "godot", "engine", "ffi"]
license = "MPL-2.0"
name = "godot-cell"
readme = false
repository = "https://github.com/godot-rust/gdext"
rust-version = "1.80"
version = "0.2.0"

[package.metadata.docs.rs]
features = ["experimental-godot-api"]
rustdoc-args = ["--cfg", "published_docs"]

[[test]]
name = "mock"
path = "tests/mock/main.rs"