image 0.22.5

Imaging library written in Rust. Provides basic filters and decoders for the most common image formats.
Documentation
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Maintainers: @HeroicKatora, @fintelia

[How to contribute](https://github.com/image-rs/organization/blob/master/CONTRIBUTING.md)

## An Image Processing Library

This crate provides basic imaging processing functions and methods for converting to and from image formats.

All image processing functions provided operate on types that implement the ```GenericImage``` trait and return an ```ImageBuffer```.

## 1. Documentation

https://docs.rs/image

## 2. Supported Image Formats
```image``` provides implementations of common image format encoders and decoders.

### 2.1 Supported Image Formats
| Format | Decoding | Encoding |
| ------ | -------- | -------- |
| PNG    | All supported color types | Same as decoding|
| JPEG   | Baseline and progressive | Baseline JPEG |
| GIF    | Yes | Yes |
| BMP    | Yes | RGB(8), RGBA(8), Gray(8), GrayA(8) |
| ICO    | Yes | Yes |
| TIFF   | Baseline(no fax support) + LZW + PackBits | RGB(8), RGBA(8), Gray(8) |
| WebP   | Lossy(Luma channel only) | No |
| PNM    | PBM, PGM, PPM, standard PAM | Yes |

### 2.2 The ```ImageDecoder``` Trait
All image format decoders implement the ```ImageDecoder``` trait which provides the following methods:
+ **dimensions**: Return a tuple containing the width and height of the image
+ **colortype**: Return the color type of the image.
+ **row_len**: Returns the length in bytes of one decoded row of the image
+ **read_scanline**: Read one row from the image into buf Returns the row index
+ **read_image**: Decode the entire image and return it as a Vector
+ **load_rect**: Decode a specific region of the image

## 3 Pixels
```image``` provides the following pixel types:
+ **Rgb**: RGB pixel
+ **Rgba**: RGBA pixel
+ **Luma**: Grayscale pixel
+ **LumaA**: Grayscale with alpha

All pixels are parameterised by their component type.

## 4 Images
### 4.1 The ```GenericImage``` Trait
A trait that provides functions for manipulating images, parameterised over the image's pixel type.

```rust
# use image::{Pixel, Pixels};
pub trait GenericImage {
    /// The pixel type.
    type Pixel: Pixel;

    /// The width and height of this image.
    fn dimensions(&self) -> (u32, u32);

    /// The bounding rectangle of this image.
    fn bounds(&self) -> (u32, u32, u32, u32);

    /// Return the pixel located at (x, y)
    fn get_pixel(&self, x: u32, y: u32) -> Self::Pixel;

    /// Put a pixel at location (x, y)
    fn put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel);

    /// Return an Iterator over the pixels of this image.
    /// The iterator yields the coordinates of each pixel
    /// along with their value
    fn pixels(&self) -> Pixels<Self>;
}
```

### 4.2 Representation of Images
```image``` provides two main ways of representing image data:

#### 4.2.1 ```ImageBuffer```
An image parameterised by its Pixel types, represented by a width and height and a vector of pixels. It provides direct access to its pixels and implements the ```GenericImage``` trait.

```rust
extern crate image;

use image::{GenericImage, GenericImageView, ImageBuffer, RgbImage};

// Construct a new RGB ImageBuffer with the specified width and height.
let img: RgbImage = ImageBuffer::new(512, 512);

// Construct a new by repeated calls to the supplied closure.
let mut img = ImageBuffer::from_fn(512, 512, |x, y| {
    if x % 2 == 0 {
        image::Luma([0u8])
    } else {
        image::Luma([255u8])
    }
});

// Obtain the image's width and height.
let (width, height) = img.dimensions();

// Access the pixel at coordinate (100, 100).
let pixel = img[(100, 100)];

// Or use the ```get_pixel``` method from the ```GenericImage``` trait.
let pixel = *img.get_pixel(100, 100);

// Put a pixel at coordinate (100, 100).
img.put_pixel(100, 100, pixel);

// Iterate over all pixels in the image.
for pixel in img.pixels() {
    // Do something with pixel.
}
```

#### 4.2.2 ```DynamicImage```
A ```DynamicImage``` is an enumeration over all supported ```ImageBuffer<P>``` types.
Its exact image type is determined at runtime. It is the type returned when opening an image.
For convenience ```DynamicImage```'s reimplement all image processing functions.

```DynamicImage``` implement the ```GenericImage``` trait for RGBA pixels.

#### 4.2.3 ```SubImage```
A view into another image, delimited by the coordinates of a rectangle.
This is used to perform image processing functions on a subregion of an image.

```rust
extern crate image;

use image::{GenericImageView, ImageBuffer, RgbImage, imageops};

let mut img: RgbImage = ImageBuffer::new(512, 512);
let subimg = imageops::crop(&mut img, 0, 0, 100, 100);

assert!(subimg.dimensions() == (100, 100));
```

## 5 Image Processing Functions
These are the functions defined in the ```imageops``` module. All functions operate on types that implement the ```GenericImage``` trait.

+ **blur**: Performs a Gaussian blur on the supplied image.
+ **brighten**: Brighten the supplied image
+ **huerotate**: Hue rotate the supplied image by degrees
+ **contrast**: Adjust the contrast of the supplied image
+ **crop**: Return a mutable view into an image
+ **filter3x3**: Perform a 3x3 box filter on the supplied image.
+ **flip_horizontal**: Flip an image horizontally
+ **flip_vertical**: Flip an image vertically
+ **grayscale**: Convert the supplied image to grayscale
+ **invert**: Invert each pixel within the supplied image This function operates in place.
+ **resize**: Resize the supplied image to the specified dimensions
+ **rotate180**: Rotate an image 180 degrees clockwise.
+ **rotate270**: Rotate an image 270 degrees clockwise.
+ **rotate90**: Rotate an image 90 degrees clockwise.
+ **unsharpen**: Performs an unsharpen mask on the supplied image

## 6 Examples
### 6.1 Opening And Saving Images
```image``` provides the ```open``` function for opening images from a path.

The image format is determined from the path's file extension.

```rust,no_run
extern crate image;

use image::GenericImageView;

fn main() {
    // Use the open function to load an image from a Path.
    // ```open``` returns a `DynamicImage` on success.
    let img = image::open("tests/images/jpg/progressive/cat.jpg").unwrap();

    // The dimensions method returns the images width and height.
    println!("dimensions {:?}", img.dimensions());

    // The color method returns the image's `ColorType`.
    println!("{:?}", img.color());

    // Write the contents of this image to the Writer in PNG format.
    img.save("test.png").unwrap();
}
```

### 6.2 Generating Fractals
```rust,no_run
//! An example of generating julia fractals.
extern crate image;
extern crate num_complex;

fn main() {
    let imgx = 800;
    let imgy = 800;

    let scalex = 3.0 / imgx as f32;
    let scaley = 3.0 / imgy as f32;

    // Create a new ImgBuf with width: imgx and height: imgy
    let mut imgbuf = image::ImageBuffer::new(imgx, imgy);

    // Iterate over the coordinates and pixels of the image
    for (x, y, pixel) in imgbuf.enumerate_pixels_mut() {
        let r = (0.3 * x as f32) as u8;
        let b = (0.3 * y as f32) as u8;
        *pixel = image::Rgb([r, 0, b]);
    }

    // A redundant loop to demonstrate reading image data
    for x in 0..imgx {
        for y in 0..imgy {
            let cx = y as f32 * scalex - 1.5;
            let cy = x as f32 * scaley - 1.5;

            let c = num_complex::Complex::new(-0.4, 0.6);
            let mut z = num_complex::Complex::new(cx, cy);

            let mut i = 0;
            while i < 255 && z.norm() <= 2.0 {
                z = z * z + c;
                i += 1;
            }

            let pixel = imgbuf.get_pixel_mut(x, y);
            let image::Rgb(data) = *pixel;
            *pixel = image::Rgb([data[0], i as u8, data[2]]);
        }
    }

    // Save the image as “fractal.png”, the format is deduced from the path
    imgbuf.save("fractal.png").unwrap();
}
```

Example output:

<img src="examples/fractal.png" alt="A Julia Fractal, c: -0.4 + 0.6i" width="500" />

### 6.3 Writing raw buffers
If the high level interface is not needed because the image was obtained by other means, `image` provides the function `save_buffer` to save a buffer to a file.

```rust,no_run
extern crate image;

fn main() {

    let buffer: &[u8] = unimplemented!(); // Generate the image data

    // Save the buffer as "image.png"
    image::save_buffer("image.png", buffer, 800, 600, image::RGB(8)).unwrap()
}

```