# imgui-rs: Rust bindings for Dear ImGui
[![Build Status](https://github.com/imgui-rs/imgui-rs/workflows/ci/badge.svg)](https://github.com/imgui-rs/imgui-rs/actions)
[![Latest release on crates.io](https://img.shields.io/crates/v/imgui.svg)](https://crates.io/crates/imgui)
[![Documentation on docs.rs](https://docs.rs/imgui/badge.svg)](https://docs.rs/imgui)
[![Wrapped Dear ImGui Version](https://img.shields.io/badge/Dear%20ImGui%20Version-1.89.2-blue.svg)](https://github.com/ocornut/imgui)
![Hello world](hello_world.png)
```rust
ui.window("Hello world")
.size([300.0, 100.0], Condition::FirstUseEver)
.build(|| {
ui.text("Hello world!");
ui.text("こんにちは世界!");
ui.text("This...is...imgui-rs!");
ui.separator();
let mouse_pos = ui.io().mouse_pos;
ui.text(format!(
"Mouse Position: ({:.1},{:.1})",
mouse_pos[0], mouse_pos[1]
));
});
```
## Main library crates
The core of imgui-rs consists of:
- [`imgui`](./imgui): High-level safe API
- [`imgui-sys`](./imgui-sys): Low-level unsafe API (automatically generated)
Next, we provide two example renderers, and two example backend platform implementations:
- [`imgui-winit-support`](./imgui-winit-support): Backend platform implementation that uses the `winit` crate
- [`imgui-sdl2-support`](./imgui-sdl2-support): Backend platform using SDL2
- [`imgui-glow-renderer`](./imgui-glow-renderer): Renderer implementation that uses the `glow` crate
- [`imgui-glium-renderer`](./imgui-glium-renderer): Renderer implementation that uses the `glium` crate
Each of these contain an `examples` folder showing their usage. Check
their respective `Cargo.toml` to find compatible versions (e.g
`imgui-glow-renderer/Cargo.toml` the `[dependencies]` describes the
compatible `glow` version and `[dev-dependencies]` describes the
compatible `glutin` version)
Finally the [`imgui-examples`](./imgui-examples) folder contains
examples of how to use the `imgui` crate itself - this covers general
topics like how to show text, how to create buttons, etc - and should
be applicable to usage with any backend/renderer.
## Features
- Bindings for Dear ImGui that can be used with safe Rust. Note: API coverage
is not 100%, but will keep improving over time.
- Builder structs for use cases where the original C++ library uses optional
function parameters
- Easy integration with `glow`/ `glium`
- Easy integration with winit and sdl2 (backend platform)
- Optional support for the freetype font rasterizer and the docking branch
## Minimum Support Rust Version (MSRV)
The MSRV for `imgui-rs` and all of the backend crates is **1.57**. We update our MSRV periodically, and issue a minor bump for it.
## Choosing a backend platform and a renderer
Almost every application that uses imgui-rs needs two additional components in
addition to the main `imgui` crate: a backend platform, and a renderer.
**imgui-rs is not tied to any particular renderer or platform.**
The backend platform is responsible for integrating imgui-rs with the operating
system and its window management. Its responsibilities include the following:
- Handling input events (e.g. keyboard, mouse) and updating imgui-rs state
accordingly
- Passing information about the OS window (e.g. size, DPI factor) to imgui-rs
- Updating the OS-side mouse cursor when imgui-rs requests it
The renderer is responsible for taking generic, renderer-agnostic _draw lists_
generated by imgui-rs, and rendering them using some graphics API. Its
responsibilities include the following:
- Rendering using vertex/index buffers and command lists
- Handling of DPI factors and scissor rects
- Texture management
We provide the following renderers as an official source (ie, they will always be up to date and working): `imgui-glow-renderer` and `imgui-glium-renderer`.
Additionally, we provide the following backends as an official source (ie, they will always be up to date and working): `imgui-winit-support` and `imgui-sdl2-support`.
The most tested platform/renderer combination is `imgui-glium-renderer` +
`glium` + `imgui-winit-support` + `winit`, but this is not the only possible
combination. There's also `imgui-glow-renderer`, which will increasingly replace
`glium`.
Additionally, there are other libraries which provide other kinds of renderers, which may be out of date with `imgui-rs` releases, but might work well for your use case:
1. [`imgui-wgpu`](https://github.com/Yatekii/imgui-wgpu-rs)
2. [`imgui-d3d12-renderer`](https://github.com/curldivergence/imgui-d3d12-renderer)
3. [`imgui-dx11-renderer`](https://github.com/veykril/imgui-dx11-renderer)
4. [`imgui-gfx-renderer`](https://github.com/imgui-rs/imgui-gfx-renderer): Deprecated (no longer maintained beyond imgui-rs v0.8). Renderer implementation that uses the `gfx` crate (_not the new gfx-hal crate_)
5. Many more can be found on [crates.io](https://crates.io) either using search or the ["dependents" page](https://crates.io/crates/imgui/reverse_dependencies) (the "depends on" text indicates if the crate has been updated for current versions of imgui-rs)
You can also write your own support code if you have a more advanced use case, because **imgui-rs is not tied to any specific graphics / OS API**.
## Compiling and running the demos
```bash
git clone https://github.com/imgui-rs/imgui-rs
cd imgui-rs
```
Main examples are located in the `imgui-examples` directory. These can be run like so:
```bash
# At the reposity root
cargo test
cargo run --example hello_world
cargo run --example test_window
cargo run --example test_window_impl
```
Examples for the Glow renderer are under the `imgui-glow-renderer/examples/` directory.
These can be run the same way as any other examples:
```bash
cargo test
cargo run --example glow_01_basic
```
Note to Windows users: You will need to use the _MSVC ABI_ version of the Rust
compiler along with its associated
[dependencies](https://www.rust-lang.org/en-US/downloads.html#win-foot) to
build this libary and run the examples.
## How to contribute
1. Change or add something
2. Make sure you're using the latest stable Rust
3. Run rustfmt to guarantee code style conformance
```bash
rustup component add rustfmt
cargo fmt
```
4. Open a pull request in Github
## License
Licensed under either of
- Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or https://www.apache.org/licenses/LICENSE-2.0)
- MIT license ([LICENSE-MIT](LICENSE-MIT) or https://opensource.org/licenses/MIT)
at your option.
Uses [Dear ImGui](https://github.com/ocornut/imgui) and
[cimgui](https://github.com/cimgui/cimgui).
### Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall
be dual licensed as above, without any additional terms or conditions.