leafwing-input-manager 0.16.0

A powerful, flexible and ergonomic way to manage action-input keybindings for the Bevy game engine.
[dependencies.bevy]
default-features = false
features = ["serialize"]
version = "0.15.0"

[dependencies.bevy_egui]
optional = true
version = "0.31"

[dependencies.derive_more]
default-features = false
features = ["display", "error"]
version = "0.99"

[dependencies.dyn-clone]
version = "1.0"

[dependencies.dyn-eq]
version = "0.1"

[dependencies.dyn-hash]
version = "0.2"

[dependencies.itertools]
version = "0.13"

[dependencies.leafwing_input_manager_macros]
version = "0.16"

[dependencies.serde]
features = ["derive"]
version = "1.0"

[dependencies.serde_flexitos]
version = "0.2"

[dev-dependencies.bevy]
default-features = false
features = ["bevy_asset", "bevy_sprite", "bevy_text", "bevy_ui", "bevy_render", "bevy_core_pipeline", "bevy_state", "bevy_window", "x11", "ktx2", "zstd", "bevy_pbr"]
version = "0.15.0"

[dev-dependencies.serde_test]
version = "1.0"

[[example]]
name = "action_state_resource"
path = "examples/action_state_resource.rs"

[[example]]
name = "arpg_indirection"
path = "examples/arpg_indirection.rs"

[[example]]
name = "axis_inputs"
path = "examples/axis_inputs.rs"

[[example]]
name = "clash_handling"
path = "examples/clash_handling.rs"

[[example]]
name = "default_controls"
path = "examples/default_controls.rs"

[[example]]
name = "input_processing"
path = "examples/input_processing.rs"

[[example]]
name = "minimal"
path = "examples/minimal.rs"

[[example]]
name = "mouse_motion"
path = "examples/mouse_motion.rs"

[[example]]
name = "mouse_wheel"
path = "examples/mouse_wheel.rs"

[[example]]
name = "multiplayer"
path = "examples/multiplayer.rs"

[[example]]
name = "press_duration"
path = "examples/press_duration.rs"
required-features = ["timing"]

[[example]]
name = "register_gamepads"
path = "examples/register_gamepads.rs"

[[example]]
name = "send_actions_over_network"
path = "examples/send_actions_over_network.rs"

[[example]]
name = "single_player"
path = "examples/single_player.rs"

[[example]]
name = "twin_stick_controller"
path = "examples/twin_stick_controller.rs"

[[example]]
name = "virtual_dpad"
path = "examples/virtual_dpad.rs"

[features]
asset = ["bevy/bevy_asset"]
default = ["asset", "ui", "mouse", "keyboard", "gamepad"]
egui = ["dep:bevy_egui"]
gamepad = ["bevy/bevy_gilrs"]
keyboard = []
mouse = []
timing = []
ui = ["bevy/bevy_ui"]

[lib]
name = "leafwing_input_manager"
path = "src/lib.rs"

[package]
authors = ["Leafwing Studios"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["games", "game-development"]
description = "A powerful, flexible and ergonomic way to manage action-input keybindings for the Bevy game engine."
edition = "2021"
exclude = ["assets/**/*", "tools/**/*", ".github/**/*"]
homepage = "https://leafwing-studios.com/"
keywords = ["bevy"]
license = "MIT OR Apache-2.0"
name = "leafwing-input-manager"
readme = "README.md"
repository = "https://github.com/leafwing-studios/leafwing-input-manager"
version = "0.16.0"

[package.metadata.docs.rs]
all-features = true

[profile.dev]
opt-level = 3

[[test]]
name = "action_diffs"
path = "tests/action_diffs.rs"

[[test]]
name = "actionlike_derive"
path = "tests/actionlike_derive.rs"

[[test]]
name = "buttonlike"
path = "tests/buttonlike.rs"

[[test]]
name = "clashes"
path = "tests/clashes.rs"

[[test]]
name = "fixed_update"
path = "tests/fixed_update.rs"

[[test]]
name = "gamepad_axis"
path = "tests/gamepad_axis.rs"

[[test]]
name = "integration"
path = "tests/integration.rs"

[[test]]
name = "mouse_motion"
path = "tests/mouse_motion.rs"

[[test]]
name = "mouse_wheel"
path = "tests/mouse_wheel.rs"

[[test]]
name = "multiple_gamepads"
path = "tests/multiple_gamepads.rs"