use std::env;
fn main() {
let mut build = cc::Build::new();
build.include("c_src/mimalloc/include");
build.include("c_src/mimalloc/src");
build.file("c_src/mimalloc/src/static.c");
let target_os = env::var("CARGO_CFG_TARGET_OS").expect("target_os not defined!");
let target_family = env::var("CARGO_CFG_TARGET_FAMILY").expect("target_family not defined!");
if env::var_os("CARGO_FEATURE_OVERRIDE").is_some() {
if target_family != "windows" {
build.define("MI_MALLOC_OVERRIDE", None);
}
}
if env::var_os("CARGO_FEATURE_SECURE").is_some() {
build.define("MI_SECURE", "4");
}
let dynamic_tls = env::var("CARGO_FEATURE_LOCAL_DYNAMIC_TLS").is_ok();
if target_family == "unix" && target_os != "haiku" {
if dynamic_tls {
build.flag_if_supported("-ftls-model=local-dynamic");
} else {
build.flag_if_supported("-ftls-model=initial-exec");
}
}
let profile = std::env::var("PROFILE").unwrap();
match profile.as_str() {
"debug" => build.define("MI_DEBUG", "3"),
"release" => build.define("MI_DEBUG", "0"),
_ => build.define("MI_DEBUG", "3"),
};
if build.get_compiler().is_like_msvc() {
build.cpp(true);
}
build.compile("mimalloc");
}