framework = "MetalKit"
crate = "objc2-metal-kit"
required-dependencies = ["objc2-foundation", "objc2-metal"]
macos = "10.11"
maccatalyst = "13.0"
ios = "9.0"
tvos = "9.0"
visionos = "1.0"
class.MTKMeshBufferAllocator.skipped-protocols = ["MDLMeshBufferAllocator"]
class.MTKMeshBuffer.skipped-protocols = ["MDLMeshBuffer", "MDLNamed"]
class.MTKTextureLoader.methods."newTexturesWithContentsOfURLs:options:error:".skipped = true
class.MTKMeshBuffer.methods.zone.skipped = true
class.MTKMeshBuffer.methods.type.skipped = true
fn.MTKModelIOVertexFormatFromMetal.skipped = true
fn.MTKMetalVertexFormatFromModelIO.skipped = true
class.MTKTextureLoader.methods."newTextureWithCGImage:options:completionHandler:".skipped = true
class.MTKTextureLoader.methods."newTextureWithCGImage:options:error:".skipped = true
class.MTKView.methods.colorspace.skipped = true
class.MTKView.methods."setColorspace:".skipped = true
class.MTKMesh.methods."initWithMesh:device:error:".skipped = true
class.MTKMesh.methods."newMeshesFromAsset:device:sourceMeshes:error:".skipped = true
class.MTKMesh.methods.vertexDescriptor.skipped = true
fn.MTKModelIOVertexDescriptorFromMetal.skipped = true
fn.MTKModelIOVertexDescriptorFromMetalWithError.skipped = true
fn.MTKMetalVertexDescriptorFromModelIO.skipped = true
fn.MTKMetalVertexDescriptorFromModelIOWithError.skipped = true
class.MTKTextureLoader.methods."newTextureWithMDLTexture:options:completionHandler:".skipped = true
class.MTKTextureLoader.methods."newTextureWithMDLTexture:options:error:".skipped = true