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# osu-rs
I have no idea what other osu! file format parsers there are, but this
one is mine!
The focus here was on performance so I tried to do 0-alloc
deserialization where possible. I've tested roundtrips on a lot of
beatmaps with different format versions so I'm reasonably sure this
should cover most of them (roundtrips aren't byte-by-byte perfect all of
the time because there's lots of leeway, but it's reasonably close at
least).
Sorry for having very sparse documentation, I'll improve it later...
hopefully