[package]
name = "piston2d-graphics"
version = "0.44.0"
edition = "2018"
authors = [
"bvssvni <bvssvni@gmail.com>",
"Coeuvre <coeuvre@gmail.com>",
"leonkunert <info@leonkunert.de>",
"gmorenz",
"Potpourri",
"TyOverby <ty@pre-alpha.com>"]
keywords = ["graphics", "2d", "game", "piston", "triangulation"]
description = "A library for 2D graphics that works with multiple back-ends"
license = "MIT"
readme = "README.md"
repository = "https://github.com/pistondevelopers/graphics.git"
homepage = "https://github.com/pistondevelopers/graphics"
categories = ["rendering::graphics-api"]
exclude = ["scripts", "Cargo.png"]
[lib]
name = "graphics"
path = "./src/lib.rs"
[dependencies]
interpolation = "0.3.0"
piston-texture = "0.9.0"
piston-viewport = "1.0.0"
read_color = "1.0.0"
vecmath = "1.0.0"
[dependencies.rusttype]
version = "0.9.0"
optional = true
[dependencies.fnv]
version = "1.0.5"
optional = true
[features]
default = []
glyph_cache_rusttype = ["rusttype", "fnv"]